Bad Matchmaking Thread

IDs:

21831098 me (haze) and shiv were the only ones doing anything, Seven was just suiciding and ulting in corners.
21824409 The dynamo was literally lost around the map, never had any souls because he wasted time just exploring and ignoring creeps next to him
21790616 Moe n Krill was running the urn on a loop even if he saw 3 people waiting for him at the hand in point, he just ran it down and lost it
 
Match IDs:
  1. 21684292
  2. 21694452
  3. 21827071
  4. 21831733
Again, I will not go into detail about each match, but I will simply describe what unites them. Some players seemed to have a much higher skill level, while others had a significantly lower level.
 
Use this thread to share matchids for games that you think the matchmaker did a bad job at. If you can explain what you felt was a problem in it that would be helpful as well.

Do not post matchids for games that were within the past 24 hours from this post. Games older than that are fine and games going forward are fine.

Thanks for the help
Teammates were so clueless
 

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This was probably the most one-sided match I've experienced yet, but other matches have been pretty bad as well. Scoreboard sort of speaks for itself. I laned with Lash who did well until I stopped staying by their side with him only coming back once he was able to fight around me. Ivy was my duo who was placed in the other duo lane with a random person. Match #21719112.

Screenshot 2024-10-11 161629.png
 
21887731 - very one-sided, but I think it might be in part because the Lady Geist swapped from green lane to blue lane before the first wave? Isn't lane placement based on MMR?
 
21885921 - Look at Ivy, Viscous and Paradox they are on my team - We lose this game because of an obvious imbalance in the matchmaking
21892266 - GAME RIGHT AFTER - I'm against Viscous and Ivy - We win this game, they obviously don't belong in this MMR

Tighten up the matchmaking, give us longer queues for a better experience.
 
MATCH 21888597

Never had a game as one sided as this one. Our team had over double the enemy team soul value and ended the game within 17 minutes.

Absolutely insane matchmaking gap.

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