orange gum
New member
I've had had some pretty uneven games as well. But yesterday I had an very even one. We lost it, but it was great fun, because it felt like an even playing field. Not everyone was performing the same, but that doesn't have to be the case for a good mmr, imo. When you have a basic mmr system and just give points for winning and subtract points for loosing, eventually players who perform better and adapt to the team will rise. This can be archived through team play, carrying etc.
I would just love to have more clarity on how the mmr works. Also to know, which servers we play on and what people we are matched with. This all plays a huge role in the performance of the game and in the overall feel of the game. E.g. when I only play with russians, its hard for me to communicate, since I dont speak it, and probably vice versa. Since communication plays a big role in the game, that alone can be a major issue.
I get that the game is in development, things dont work as smooth or are not considered finished. All Im saying is, that imo it would help us players a lot to know, how and why certain things are happening or not happening. So that we can better asses the situation and are not frustrated with some of the devs decissions. It might be you guys (the devs) just want to try something out. But let us know, so we're not getting too upset.
You have a really cool game here, but I was on the point of saying, I will ditch the game, because of performance issues (that I only have in deadlock) and mmr issues. That is not what you (the devs) want to achive. You want your game tested by as many ppl as possible to get us the game we want to play for years to come.
I would just love to have more clarity on how the mmr works. Also to know, which servers we play on and what people we are matched with. This all plays a huge role in the performance of the game and in the overall feel of the game. E.g. when I only play with russians, its hard for me to communicate, since I dont speak it, and probably vice versa. Since communication plays a big role in the game, that alone can be a major issue.
I get that the game is in development, things dont work as smooth or are not considered finished. All Im saying is, that imo it would help us players a lot to know, how and why certain things are happening or not happening. So that we can better asses the situation and are not frustrated with some of the devs decissions. It might be you guys (the devs) just want to try something out. But let us know, so we're not getting too upset.
You have a really cool game here, but I was on the point of saying, I will ditch the game, because of performance issues (that I only have in deadlock) and mmr issues. That is not what you (the devs) want to achive. You want your game tested by as many ppl as possible to get us the game we want to play for years to come.