Suggestion about rendering

Are you seeing the RAM increases while in a game? Does it happen idling in hideout or sandbox mode? If no, does it happen in a bot match, or just in real games?

Are you using the Vulkan or Direct3D 11 backend? Does changing graphics backends make the stutters and RAM usage better or worse? Can you post a screenshot of your graphics settings?

We're continuing to work on optimizations but narrowing these things down will help us a lot.
 
Are you seeing the RAM increases while in a game? Does it happen idling in hideout or sandbox mode? If no, does it happen in a bot match, or just in real games?

Are you using the Vulkan or Direct3D 11 backend? Does changing graphics backends make the stutters and RAM usage better or worse? Can you post a screenshot of your graphics settings?

We're continuing to work on optimizations but narrowing these things down will help us a lot.
Hey! Sorry to butt in, but while on the topic of performance, but do you happen to know if this issue can be resolved: https://forums.playdeadlock.com/threads/performance-issues.98611/

Some players have significant issues specifically when looking towards the mid area of the map, from any point in the map.

My friend played the game on a low-end laptop, but before the major update, he was getting a steady and playable 30 FPS at min settings. After the major update, he only gets that much FPS as long as he's not looking towards mid. When he does, he gets 5 fps.

I wasn't able to play with him since the major update because of that.

Sorry if this is somewhat off-topic.
 
Are you seeing the RAM increases while in a game? Does it happen idling in hideout or sandbox mode? If no, does it happen in a bot match, or just in real games?

Are you using the Vulkan or Direct3D 11 backend? Does changing graphics backends make the stutters and RAM usage better or worse? Can you post a screenshot of your graphics settings?

We're continuing to work on optimizations but narrowing these things down will help us a lot.
Yes in match only, as the game goes it starts to worsen the FPS. im not sure if this happens idle but one time i was afk using my PC while idle and after i went back i had those stutterings. My system for some reason also reduces game FPS to 30 when its on background/not in view, maybe giving to much hitch but unsure if has any causality.
--
will make proper tests by playing matches while recording RAM usage and then testing out in other instances such as fully idle (ex: 30minutes). Will give results soon.
I also know that PerfView (mentioned here) can be used as a way to trace usage and send advanced results, which then i can share to you either here or DMs in this case.

Im using Direct3D 11, will try out Vulkan to give out results too. Thank you for the response !

Graphic settings:
1770933149981.png

video graphics config:
"video.cfg"
{
"Version" "20"
"VendorID" "4098"
"DeviceID" "28639"
"setting.cpu_level" "1"
"setting.mem_level" "2"
"setting.gpu_mem_level" "2"
"setting.gpu_level" "3"
"setting.knowndevice" "1"
"setting.defaultres" "1920"
"setting.defaultresheight" "1080"
"setting.refreshrate_numerator" "0"
"setting.refreshrate_denominator" "0"
"setting.fullscreen" "0"
"setting.coop_fullscreen" "1"
"setting.nowindowborder" "1"
"setting.mat_vsync" "0"
"setting.fullscreen_min_on_focus_loss" "0"
"setting.high_dpi" "0"
"setting.r_citadel_ssao_quality" "0"
"setting.r_citadel_distancefield_ao_quality" "0"
"setting.r_effects_bloom" "false"
"setting.r_post_bloom" "false"
"setting.r_citadel_antialiasing" "1"
"setting.r_citadel_upscaling" "0"
"setting.r_citadel_dlss_settings_mode" "0"
"setting.r_dlss_preset" "5"
"setting.r_depth_of_field" "false"
"setting.r_arealights" "false"
"setting.r_texture_stream_mip_bias" "0"
"setting.r_dashboard_render_quality" "1"
"setting.r_particle_depth_feathering" "true"
"setting.shaderquality" "1"
"setting.recommendedheight" "0"
"setting.r_citadel_fog_quality" "0"
"setting.r_citadel_motion_blur" "1"
"setting.r_citadel_shadow_quality" "0"
"setting.mat_viewportscale" "0.746000"
"setting.r_fullscreen_gamma" "2.200000"
"setting.r_low_latency" "1"
"setting.r_light_sensitivity_mode" "true"
"setting.r_citadel_fsr_rcas_sharpness" "0.250000"
"setting.r_citadel_fsr2_sharpness" "0.500000"
"setting.useadvanced" "1"
"setting.monitor_index" "0"
"setting.aspectratiomode" "0"
}
 
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