MaroonedGrapes
New member
Every since Rem has dropped, the game has had consistently horrible performances after around 19-23 minutes in a standard match. It can be somewhat fixed with disconnecting and reconnecting mid-match but the problem will return within 1-2 minutes and returns 100% of the time if an ultimate is cast or a patron shifts form. The frequency and severity of these performance dips has only gotten worse as new characters have dropped.
The moment it happens once, even being near another player will send the game from 120 FPS and minimal lag to 3 fps at best and input latency of over a second. This will occur almost 3 times a minute and is worse around team fights and patrons in general. Deadlock has been taking up a noticeably larger chunk of my GPU since the update where Rem dropped, going from around 7-10% to a whopping 23% and has risen to averaging 27% as of late.
I have tried validating game files, uninstall/reinstalling, changing my graphics drivers, changing my launch options, and changing my version of Proton to alleviate this issue and nothing has worked. Who it affects seems to be inconsistent, I have seen Windows and Linux users alike have this problem and I have seen Windows and Linux not have this problem so I don't believe it has something to do with the game's compatibility with a specific OS. The severity of these performance dips also seems to vary depending on what character is currently being played, with Sinclair and Rem having noticeably worse performance dips than other heroes but this could just be a coincidence.
My current graphics card has 16gb of VRAM which might be a bit low for how much the graphics got recently overhauled, and I have 48gb of RAM. So while my setup might be the culprit it seems extremely likely that there is a memory leak with how consistently the issue shows up around 20 minutes into a match.
The moment it happens once, even being near another player will send the game from 120 FPS and minimal lag to 3 fps at best and input latency of over a second. This will occur almost 3 times a minute and is worse around team fights and patrons in general. Deadlock has been taking up a noticeably larger chunk of my GPU since the update where Rem dropped, going from around 7-10% to a whopping 23% and has risen to averaging 27% as of late.
I have tried validating game files, uninstall/reinstalling, changing my graphics drivers, changing my launch options, and changing my version of Proton to alleviate this issue and nothing has worked. Who it affects seems to be inconsistent, I have seen Windows and Linux users alike have this problem and I have seen Windows and Linux not have this problem so I don't believe it has something to do with the game's compatibility with a specific OS. The severity of these performance dips also seems to vary depending on what character is currently being played, with Sinclair and Rem having noticeably worse performance dips than other heroes but this could just be a coincidence.
My current graphics card has 16gb of VRAM which might be a bit low for how much the graphics got recently overhauled, and I have 48gb of RAM. So while my setup might be the culprit it seems extremely likely that there is a memory leak with how consistently the issue shows up around 20 minutes into a match.