Way back before the six hero update, Mina and Victor's voiceline leak leads to a character called Fortuna. Whatever happens to her we wont know or that she got Boho'd.
~Tempt Fate
Fires a projectile that explodes causing minimal damage to both ally and enemies which then applyies buff and debuff called Fated, increasing allies’ combat effectiveness and causing enemies to suffer misfortune that worsens with each stack.
Comes in 3 Charges
Explodes in a small area, applying Fated stacks (max 7).
Enemies: Chance to misfire, decreased evasion, increased pierce damage taken, increased crit strike chance
Allies: increased crit chance, increased pierce chance, increased evasion
Effects scale per stack
~Probability Cascade
Creates a field that links nearby units, both ally and foes, causing them to share damage and debuffs with effects amplified by their Fate stacks.
Area Link Field
Bind nearby units with threads of fate.
Linked targets share a % of damage and debuffs
Effects amplified by Fate stacks
~Nudge (Passive Aura)
Passively skews outcomes in Fortuna’s favor, granting allies lucky bonuses while causing enemies to suffer increasingly punishing misfortune, especially when marked by Fate.
Outcomes are biased in Fortuna’s favor.
Allies: Increased chance for bonus damage, piercing effects, and critical effects
Enemies: Misfire chance, ↑ damage taken, chance of longer debuffs, chance for spirit damage bursts on ability hit
Stronger on targets with Fate stacks
~Deferred Judgment
Single Target – Delay Fate
Delays a target’s fate by storing all damage and healing before resolving it at once, with the final outcome heavily influenced by accumulated Fate and biased in Fortuna’s favor.
Stores all damage and healing; target cannot die
Rapidly builds Fate stacks during effect
On end, all effects resolve at once
Outcome scales with fate stacks, damage vs healing, and combat modifiers
Biased: favors allies, punishes enemies
A Fates Tale:
Long before cities clawed their way toward the sky, before steel drowned out the whispers of the old world, there was an oracle—one who listened, not to gods, but to the quiet, inevitable unraveling of fate itself. She came from a lineage reminiscent of the ancient seers of Delphi, but where they served prophecy, she sought silence.
She saw too much.
Every choice, every death, every fleeting mercy—nothing was hidden from her sight. The threads of destiny coiled endlessly before her, tightening, snapping, reforming. At first, she tried to help. She spoke warnings, offered guidance, bent outcomes where she could. But fate does not yield without consequence. Every life she saved demanded another in return. Every truth she revealed unraveled something else.
So she stopped.
But fate did not stop seeing her.
Death came for her more than once—subtle at first, then certain. A poisoned cup. A collapsing shrine. A blade in the dark. Each time, she knew. Each time, she refused. Not through strength, nor divine protection, but through something far more dangerous: she stepped outside the pattern. She cheated death not by escaping it, but by becoming an anomaly within the weave.
That was when the name Fortuna emerged—not given, but whispered.
A being who could twist chance. A woman who no longer belonged to fate, yet could still touch it.
People began to seek her—not for prophecy, but for wishes. They believed she could grant outcomes, reshape destiny, alter luck itself. And she could… but never without cost. Fortuna understood the balance better than anyone. Wishes were not gifts; they were exchanges. Every boon carried weight. Every miracle demanded a fracture somewhere else.
So she withdrew.
Far from those desperate enough to bargain with the unseen, Fortuna chose isolation. Not out of bitterness, but necessity. The less she interfered, the quieter the threads became. The world steadied when she was forgotten.
But fate is never truly silent.
Even now, when Fortuna walks unseen through the edges of the world, the threads bend around her. Accidents become inevitabilities. Luck tilts, ever so slightly. And those who cross her path be it ally or enemy, they found themselves caught in something they cannot comprehend.
She doesn't power nor worship.
She wanted to be left alone.
~Tempt Fate
Fires a projectile that explodes causing minimal damage to both ally and enemies which then applyies buff and debuff called Fated, increasing allies’ combat effectiveness and causing enemies to suffer misfortune that worsens with each stack.
Comes in 3 Charges
Explodes in a small area, applying Fated stacks (max 7).
Enemies: Chance to misfire, decreased evasion, increased pierce damage taken, increased crit strike chance
Allies: increased crit chance, increased pierce chance, increased evasion
Effects scale per stack
~Probability Cascade
Creates a field that links nearby units, both ally and foes, causing them to share damage and debuffs with effects amplified by their Fate stacks.
Area Link Field
Bind nearby units with threads of fate.
Linked targets share a % of damage and debuffs
Effects amplified by Fate stacks
~Nudge (Passive Aura)
Passively skews outcomes in Fortuna’s favor, granting allies lucky bonuses while causing enemies to suffer increasingly punishing misfortune, especially when marked by Fate.
Outcomes are biased in Fortuna’s favor.
Allies: Increased chance for bonus damage, piercing effects, and critical effects
Enemies: Misfire chance, ↑ damage taken, chance of longer debuffs, chance for spirit damage bursts on ability hit
Stronger on targets with Fate stacks
~Deferred Judgment
Single Target – Delay Fate
Delays a target’s fate by storing all damage and healing before resolving it at once, with the final outcome heavily influenced by accumulated Fate and biased in Fortuna’s favor.
Stores all damage and healing; target cannot die
Rapidly builds Fate stacks during effect
On end, all effects resolve at once
Outcome scales with fate stacks, damage vs healing, and combat modifiers
Biased: favors allies, punishes enemies
A Fates Tale:
Long before cities clawed their way toward the sky, before steel drowned out the whispers of the old world, there was an oracle—one who listened, not to gods, but to the quiet, inevitable unraveling of fate itself. She came from a lineage reminiscent of the ancient seers of Delphi, but where they served prophecy, she sought silence.
She saw too much.
Every choice, every death, every fleeting mercy—nothing was hidden from her sight. The threads of destiny coiled endlessly before her, tightening, snapping, reforming. At first, she tried to help. She spoke warnings, offered guidance, bent outcomes where she could. But fate does not yield without consequence. Every life she saved demanded another in return. Every truth she revealed unraveled something else.
So she stopped.
But fate did not stop seeing her.
Death came for her more than once—subtle at first, then certain. A poisoned cup. A collapsing shrine. A blade in the dark. Each time, she knew. Each time, she refused. Not through strength, nor divine protection, but through something far more dangerous: she stepped outside the pattern. She cheated death not by escaping it, but by becoming an anomaly within the weave.
That was when the name Fortuna emerged—not given, but whispered.
A being who could twist chance. A woman who no longer belonged to fate, yet could still touch it.
People began to seek her—not for prophecy, but for wishes. They believed she could grant outcomes, reshape destiny, alter luck itself. And she could… but never without cost. Fortuna understood the balance better than anyone. Wishes were not gifts; they were exchanges. Every boon carried weight. Every miracle demanded a fracture somewhere else.
So she withdrew.
Far from those desperate enough to bargain with the unseen, Fortuna chose isolation. Not out of bitterness, but necessity. The less she interfered, the quieter the threads became. The world steadied when she was forgotten.
But fate is never truly silent.
Even now, when Fortuna walks unseen through the edges of the world, the threads bend around her. Accidents become inevitabilities. Luck tilts, ever so slightly. And those who cross her path be it ally or enemy, they found themselves caught in something they cannot comprehend.
She doesn't power nor worship.
She wanted to be left alone.