45929940 - I'm sure a much better player than me could have won this game, but it definitely didn't feel like there was anything I could've done since both lanes that weren't mine just went 1-7 or so and lost guardians immediately, then proceeded to just kind of afk around the map and not respond to voice or pings.
This is basically the opposite of some games I had yesterday where I felt there was nothing I could have done to lose. The overall matchmaking seems to be too willing to make high-skillgap games where some teams are better than others (or maybe just some players are way better than others). Teams need to be more homogeneous in skill.
I used statlocker (flawed I know) to check where the players in all these games stood in terms of win rate, player and obj damage per minute/kda/damage taken/etc. and each time it seems very obvious that one team has way more low win% players that also have lower than the median damage/kda/etc for most stats, so it seems predictable from the outset what team will win.