This isn't a complaint specific to one game, but a trend I've noticed across multiple games since the most recent patch.
Recently I've noticed a lot of the teams I get queued with are of lower quality that what I'm used to. They don't spread out as much as they should, letting walkers get taken for free while they 5v4 in the enemy jungle. I'm trying to pick up the slack by keeping lanes shoved and split pushing when I can, but often times I'm forced to jump back and forth between two lanes for minutes on end. During the midgame I often end up with 10k+ souls on hand before I can get a break and go to the shop. And then I'll finally manage to get to the shop, buy my items, only to realize that a walker is getting shoved in while my team is 5-manning again. So then I'm back on lane-duty.
Oftentimes I'm ending the game with top Objective Damage, not because I like split pushing, but because my team is treating the game like a Team Deathmatch and these lanes ain't gonna push themselves.
This isn't every game, but there has been a marked increase in the number of games that go like this. The game is still fun, these matches are still winnable, the teammates are just rough recently.