Bad Matchmaking Thread

I think the game is balanced around pro play not pub play, that's why the changes to slots. I think it's really good, also it's easier to defend 1 walker/guardian than 2.

But I agree that my games have only fucking trash like 65% of the time, literally 2-3 guys who rage when I comm, but also don't look at map.
You can never balance a game around pub play because the average player has 2 brain cells, doesn't know even the basics or fundamentals of the game, they don't care. The majority doesn't even read patch notes. But Deadlock being completely devoid of a player base (at this point intentional by Valve) and their matchmaking having high rank with low just carries trash players enough to not derank harder and faster. Each game is 4-5 children being taken care of 1-2 parents and the trash can keep ~50% winrate and stay at Archon even though they should be initiate.
 
Match ID: 37229107

Enemy team had a Vindicta which either was a cheater or a smurf; own team had played against them multiple times and they were apparently exhibiting weird aim behavior in those games as well, topping the charts with multiple kills and in general being odd in their aim. Could be due to them being a high level or cheater; either way, extremely clear this match had a bad matchmaking going on.
 
Another day another 5 loss streak because team jungles, dont take buffs, dont take urn, objectives doesn't exist only farm and kills. I give up and uninstall again until next major patch and play for 2-4 weeks when the influx of returning players maybe make it somewhat playable without 10m+ queue even for ranks as low as Arcanist. 10min queue to play 45m+ game because no wants to do objectives. Every hour is just a waste. Time to play some demos and forget about this game.
 
Match ID: 37231518

Another cheating Vindicta, Geist and Mirage, they kept pre-firing at odd angles even if they would not have any visibility on me and the Haze and the others in the game. They got our base before we even got the guardians. Very lop-sided game, where they were 50k ahead all time.

EDIT: Confirmed via VOD, they were 100% using aim/wallhack. Movement did NOT match the skill.
 
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Match ID: 37232046
A person on Mo'n'Krill (Bulgasal) after 3 deaths stood in the corner of our base and just shot pointlessly. This is not the first or second time i see him whining and griefing, but can't see why we still have to deal with him. Please ban him as he doesn't want to play and just ruins everyone else's game. Such players are one of few reasons why normal people leave this game.
 
Match ID: 37232541

Insanely lop-sided game and it seemed to be unreasonably towards the enemy side. Unsure why the games have been horrible today, but this one as well was clear it wasn't meant to be in this lobby.
 
Another day another 5 loss streak because team jungles, dont take buffs, dont take urn, objectives doesn't exist only farm and kills. I give up and uninstall again until next major patch and play for 2-4 weeks when the influx of returning players maybe make it somewhat playable without 10m+ queue even for ranks as low as Arcanist. 10min queue to play 45m+ game because no wants to do objectives. Every hour is just a waste. Time to play some demos and forget about this game.
I used to say DL is the most torturous game I have ever played,but I parchased EFT 2 weeks ago,so I have to say,DL is even more torturous than Escape from Tarkov(n).Every minute suffering in DL is meaningless.
 
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