Bad Matchmaking Thread

Match ID: 37231518

Another cheating Vindicta, Geist and Mirage, they kept pre-firing at odd angles even if they would not have any visibility on me and the Haze and the others in the game. They got our base before we even got the guardians. Very lop-sided game, where they were 50k ahead all time.

EDIT: Confirmed via VOD, they were 100% using aim/wallhack. Movement did NOT match the skill.
 
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Match ID: 37232046
A person on Mo'n'Krill (Bulgasal) after 3 deaths stood in the corner of our base and just shot pointlessly. This is not the first or second time i see him whining and griefing, but can't see why we still have to deal with him. Please ban him as he doesn't want to play and just ruins everyone else's game. Such players are one of few reasons why normal people leave this game.
 
Match ID: 37232541

Insanely lop-sided game and it seemed to be unreasonably towards the enemy side. Unsure why the games have been horrible today, but this one as well was clear it wasn't meant to be in this lobby.
 
Another day another 5 loss streak because team jungles, dont take buffs, dont take urn, objectives doesn't exist only farm and kills. I give up and uninstall again until next major patch and play for 2-4 weeks when the influx of returning players maybe make it somewhat playable without 10m+ queue even for ranks as low as Arcanist. 10min queue to play 45m+ game because no wants to do objectives. Every hour is just a waste. Time to play some demos and forget about this game.
I used to say DL is the most torturous game I have ever played,but I parchased EFT 2 weeks ago,so I have to say,DL is even more torturous than Escape from Tarkov(n).Every minute suffering in DL is meaningless.
 
37255095

Like this is just ridiculous. Arcanist 5 average, on our team, a solo queued mid ascendant magician (according to statlocker), and the shiv who we just got on our team said he was oracle one (statlocker had him at low oracle so I have no reason not to believe him). I dont understand why players several ranks higher than the average are put into the match
 
Why does the matchmaker do this matchmaking when there's enough people online? I AM ALCHEMIST 6 ffs. It's cryin' out loud. And this is not the first time I get matchmaked way bellow my rank. It's like the matchmaker doesn't want you to rank up and it does everything in it's power to keep you in the same place forever. And if it does happen to go up 1 rank, then immediately does everything it it's power to put in the worst lobbies and eventualy I go back down.
 

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Match ID: 37276592

Ascendant 1 avg vs Archon 1 avg , the match went as expected complete roll at no point in the match did it feel close.
The matchmaker should not be allowed to make games where the team averages are this far apart.

Granted I was duo queued me (asc 5) and duo (Rit 5) and queued for about 10 mins, However the matchmaker should still not be making that match.

I was on asc 1 team so im not just salty
 

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37283573 - both our sidelanes were completely dominated and reported feeling like they couldn't participate in the game because how good their enemies were. This is the most recent example, but basically all games feel like a coin flip on if you can win without having to do anything or if you'll lose no matter how well you play. I'm firmly mediocre as a player and sometimes I'm the best player in the game hands down, other times I feel like I might as well not exist because I have no impact. The skill range within in a single game is too high.
 
This isn't a complaint specific to one game, but a trend I've noticed across multiple games since the most recent patch.

Recently I've noticed a lot of the teams I get queued with are of lower quality that what I'm used to. They don't spread out as much as they should, letting walkers get taken for free while they 5v4 in the enemy jungle. I'm trying to pick up the slack by keeping lanes shoved and split pushing when I can, but often times I'm forced to jump back and forth between two lanes for minutes on end. During the midgame I often end up with 10k+ souls on hand before I can get a break and go to the shop. And then I'll finally manage to get to the shop, buy my items, only to realize that a walker is getting shoved in while my team is 5-manning again. So then I'm back on lane-duty.

Oftentimes I'm ending the game with top Objective Damage, not because I like split pushing, but because my team is treating the game like a Team Deathmatch and these lanes ain't gonna push themselves.

This isn't every game, but there has been a marked increase in the number of games that go like this. The game is still fun, these matches are still winnable, the teammates are just rough recently.
 
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