Four Matches linked below, first two are grouped as one.
I want to highlight this match & the next one specifically because these two represent a consistent problem I feel like matchmaking has.
1a. Oct 4th Match ID: 20219289
[Me
(Mo & Krill) four-stacked with Wraith (equal skill to me) and Bebop & Abrams (newer, infrequent players)]
1b. Oct 4th Match ID: 20247444
[Me
(Mo & Krill) three-stacked with Seven (equal skill to me) and Viscous (newer, infrequent player)]
When queuing in a 3, 4, or 5 stack, for analogy sake: If two of us have a skill level of 7/10, and one or two of us has a skill level of 5/10, it feels like the random teammate(s) we get will be a 4/10 or 5/10, and the entire other team will range from 7/10-8/10, or essentially at our high-end level players, or better, with one maybe two players being around that 5/10-6/10, this seemingly feels on purpose to attempt to penalize queuing with people.
For these two match examples, in 1a the opposing Yamato, Infernus, Haze and Seven were insanely good, probably matching the skill of me and my party member Wraith in a normal game setting. The opposing team's McGinnis was average and comparable to my two other party members, Bebop & Abrams, and my random teammate Viscous. Their Shiv was not good at all, probably equivalent to my random teammate Vindicta (who was very toxic) however they did not get lane-matched together for some reason, when I think they should've.
For the second example 1b, this match was very odd, their Shiv, Infernus, Kelvin and Dynamo were extremely good and coordinating to the point where I assumed they were a 6-stack. Excluding my party of Seven, Viscous and I, our Wraith was good but selfish and baiting teammates, which is fine, his playstyle was bad but I could at least tell the skill was there, but our Ivy and Vindicta were awful in comparison.
This matchmaking leads to the highest skilled player in the Team-Up always having to attempt to hard carry, going against at least 3+ players of equal skill, and getting lower-skilled teammates outside of the party as a penalty.
Note: I'm not trying to blame teammates that are not myself or not in my party, the party is the dependent variable here, my critique is about the skill level of teammates we get in comparison to my party, along with our team's skill-level compared to the other team's.
2. Oct 1st Match ID: 19384223
[Me (Grey Talon) four-queued with, one of comparable skill (Warden) and two fairly new, infrequent players (Dynamo & Viscous)]
I think this is a good example of a frustratingly bad game.
- Me and Warden were pretty evenly matched in skill in our lane vs. Lady Geist and Mo & Krill. (We got off to a hot start but it didn't snowball harshly)
- The Wraith and Abrams we had were drastically lower in skill (compared to our 4-stack), along with the other team's Infernus and Shiv were comparably not as good. I think they should've been matched in lane against each other if that was the case.
- I don't think those 4 players should've been in our match at all.
3. Oct 2nd Match ID: 19611316
[Me (Abrams) duo-queued with Warden (equal skill-level as me)]
Huge stomp, not really sure what happened here. Could be an outlier, or an unlucky game.