Lady Geist life drain t3 bug

snypier2

New member
If you level Geist's life drain to T3 while the ability is on cooldown, you are unable to use the 2 new charges you just got until the ability comes fully off of cooldown as if it didnt have charges.
 
If you level Geist's life drain to T3 while the ability is on cooldown, you are unable to use the 2 new charges you just got until the ability comes fully off of cooldown as if it didnt have charges.
Is it similar to this?
 
Can you elaborate a bit more? Perhaps a video?
the best i can give you is match id 72785033, at exactly 20 minutes in on the game timer.

normally if you have a skill that has charges (such as shiv's dagger) that is on cooldown, and you buy rapid recharge, you would be able to use those new charges without waiting for the ability to come off of cooldown.

now lets say you are Geist and you soul drain someone. when soul drain has 20 seconds left of CD, you level it to T3 and gain 2 new charges. you are unable to use those 2 new charges until that 20 seconds of CD has passed. If it worked like any other charge ability, once you level it to T3, you would gain 2 charges that you could use immediately while the third was on CD, but since it is a non charge ability that becomes charge you have to wait for the original 20 seconds CD to clear before it truly becomes a charge ability.
 
the best i can give you is match id 72785033, at exactly 20 minutes in on the game timer.

normally if you have a skill that has charges (such as shiv's dagger) that is on cooldown, and you buy rapid recharge, you would be able to use those new charges without waiting for the ability to come off of cooldown.

now lets say you are Geist and you soul drain someone. when soul drain has 20 seconds left of CD, you level it to T3 and gain 2 new charges. you are unable to use those 2 new charges until that 20 seconds of CD has passed. If it worked like any other charge ability, once you level it to T3, you would gain 2 charges that you could use immediately while the third was on CD, but since it is a non charge ability that becomes charge you have to wait for the original 20 seconds CD to clear before it truly becomes a charge ability.
Same thing applies to Infernus' flame dash. I now see what you mean. I believe it is because once the cooldown appears, you have to wait the full cooldown.

That is >probably< a bug.
 
this seems like it may be an inconsistency rather than a bug but it would be nice to see it changed so that you can use the siphons immediately as it is relevant in a surprising number of games.
 
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