[Hero Concept] - The Blight

PinkyBowTie

Member
Overview.png
All skills are explain in more depth bellow, more art and images at the bottom too

==Preface==
This all started as a simple original character I wanted to make because I love the artstyle and the lore of deadlock and I felt like a lovecraftian horror would fit perfectly, but friends and people on on social media pushed me to expand the idea and post it here, I havent thought of upgrades for the skills yet. It's not perfect, think that all values could be reworked but I think as is the idea has potential since a lot of people seem to like him a lot, so thank you for everyone who helped me build him so far!


==Lore==
"One whish that will make me whole."
SelectScreen.png

Blight is a god like the patrons, his main form and full strength has been sealed away for unkown reasons by other gods (probably because he is unhinged). He is currently partaking in the ritual to recover his full strength and get back at the people who wronged him. (In my head he is also linked to Abrams tome because I imagine it to be the Necronomicon from Lovecraft)

==Playstyle==
"Listen to the whispers of the deep, and let your mind fall appart."
-His massive size makes him a high health tank but leaves him with very poor movement and range options, his strength revolve around his passive and his ability to somewhat control the battlefield with his acid pools and ult.
-His playstyle relies on him disturbing enemies in team fights, he's not the greatest on his own so he thrives in chaos and long lasting fights, at the beginning of a fight a Blight not taken care of can have terrible outcomes in the long run.

==Abilities==
"You die or I die..."
[Gun]-Uncle Davy:

A old lever action shotgun, powerful upclose, less so from afar.
Blight found it in the ocean, since his full power got sealed away his is forced to use lesser means to fight.


[1]-Thrashing tendril:
Blight uses his tentacle arm and swipes it in a fan shape in front of him, knocking back enemies
The ability can be charged, it gives it more range and apply an upward knockback instead of a push.

[2]-Eldrich Bile:
Blight extends his tentacle arm and continuously spews for a set duration, acid leaves trails for a short time that damages anyone enemies who walk on it. You can cancel the ability at any time by pressing space.
The ability can be charged, it makes you lobs an acid ball that also leaves an acid pool when hitting the ground, but is hard to hit due to it's arch curve throw and somewhat slow projectile

[PASSIVE]-Old one's presence:
As an oponent, when Blight enters around the center of your vision madness stacks starts to build up on you, the closer you are to him the faster it builds (on average 1 stack per second)
Being far still applies madness but extremely slowly to the point where it has almost no effect outside of halting the decay of madness stacks.
Breaking line of sight slowly reduces madness overtime.(on average 1 stack removed per second when not looking at him, the more stacks you have the faster you lose them).
Depending on how many madness stacks you have applied on you, when looking at blight you will get a screen distortion effects, hear noises like whispers and blight will get a dark aura.

Reaching a certain ammount of stacks will debuff you in stages until you lose stacks

>10 stacks, stage 1
blight can see you through terrain and he heals himself by a portion of any damage he deals to you

>20 stacks, stage 2
lowers spirit resistance

>30 stacks, stage 3
lowers movement speed

>40 stacks, stage 4 (Third upgrade of the passive)
reduces healing received

Passive1.pngPassive2.png

[4]-Call of the deep:
When in range of an enemy Blight can hex them and isolate them with him in an parallel dimension for a duel. The arena is the same area where the ult was cast so its important as Blight to not cast it where terain could be working against you. When in this arena both you and your target are completly invisible to enemies and allies. A dark fog surrounds the arena and leaving it damages you. The effects stops when either you or your target dies or if the duration of the ability expires. If you succeed in killing your target you are rewarded with partial healing and your cooldowns being refreshed, except your ult.
Ult1.pngUlt2.png

==Bonus==
"Trust me if I could do this ritual on my own I would"
Blight has the quirk of not being able to use "thanks" commands (he's mean)

ABRAMS DO NOT TURN AROUND
cardboard.png
 
Old One's Presence is so fucking cool as an idea on its own that they could completely rework the kit and it'd still work.

Love the design too, it's like a Lovecraftian Mr X.

Having his gun be something he got from humans after being depowered is interesting. I don't believe the concept of an eldritch deity losing his power then having to assimilate into human company has really been explored before. Fits Deadlock perfectly. I like to imagine he's weirdly nice to mortals like they're dogs, we already have so many dick characters that one god character who is clearly evil but friendly would be fun.



Blight, "I heard you used to be a statue."
Ivy, "A gargoyle but yes."
Blight, "I used to be a god."
Ivy, "And?"
Blight chuckles, "I fall, statues rise, mortality isn't what it used to be."
 
Old One's Presence is so fucking cool as an idea on its own that they could completely rework the kit and it'd still work.

Love the design too, it's like a Lovecraftian Mr X.

Having his gun be something he got from humans after being depowered is interesting. I don't believe the concept of an eldritch deity losing his power then having to assimilate into human company has really been explored before. Fits Deadlock perfectly. I like to imagine he's weirdly nice to mortals like they're dogs, we already have so many dick characters that one god character who is clearly evil but friendly would be fun.



Blight, "I heard you used to be a statue."
Ivy, "A gargoyle but yes."
Blight, "I used to be a god."
Ivy, "And?"
Blight chuckles, "I fall, statues rise, mortality isn't what it used to be."
This dialogue with Ivy goes HARD, but about the him being nice, for now I have the idea that he's the worst person in the whole cast and wants to kill absoluterly everyone and destroy everything, that's why he's physically unable to use the "thanks" command ! But honestly like you said I'd take any cuts if the passive and look of the character were to get in the game !
 
View attachment 83446
All skills are explain in more depth bellow, more art and images at the bottom too

==Preface==
This all started as a simple original character I wanted to make because I love the artstyle and the lore of deadlock and I felt like a lovecraftian horror would fit perfectly, but friends and people on on social media pushed me to expand the idea and post it here, I havent thought of upgrades for the skills yet. It's not perfect, think that all values could be reworked but I think as is the idea has potential since a lot of people seem to like him a lot, so thank you for everyone who helped me build him so far!


==Lore==
"One whish that will make me whole."
View attachment 83447

Blight is a god like the patrons, his main form and full strength has been sealed away for unkown reasons by other gods (probably because he is unhinged). He is currently partaking in the ritual to recover his full strength and get back at the people who wronged him. (In my head he is also linked to Abrams tome because I imagine it to be the Necronomicon from Lovecraft)

==Playstyle==
"Listen to the whispers of the deep, and let your mind fall appart."
-His massive size makes him a high health tank but leaves him with very poor movement and range options, his strength revolve around his passive and his ability to somewhat control the battlefield with his acid pools and ult.
-His playstyle relies on him disturbing enemies in team fights, he's not the greatest on his own so he thrives in chaos and long lasting fights, at the beginning of a fight a Blight not taken care of can have terrible outcomes in the long run.

==Abilities==
"You die or I die..."
[Gun]-Uncle Davy:

A old lever action shotgun, powerful upclose, less so from afar.
Blight found it in the ocean, since his full power got sealed away his is forced to use lesser means to fight.


[1]-Thrashing tendril:
Blight uses his tentacle arm and swipes it in a fan shape in front of him, knocking back enemies
The ability can be charged, it gives it more range and apply an upward knockback instead of a push.

[2]-Eldrich Bile:
Blight extends his tentacle arm and continuously spews for a set duration, acid leaves trails for a short time that damages anyone enemies who walk on it. You can cancel the ability at any time by pressing space.
The ability can be charged, it makes you lobs an acid ball that also leaves an acid pool when hitting the ground, but is hard to hit due to it's arch curve throw and somewhat slow projectile

[PASSIVE]-Old one's presence:
As an oponent, when Blight enters around the center of your vision madness stacks starts to build up on you, the closer you are to him the faster it builds (on average 1 stack per second)
Being far still applies madness but extremely slowly to the point where it has almost no effect outside of halting the decay of madness stacks.
Breaking line of sight slowly reduces madness overtime.(on average 1 stack removed per second when not looking at him, the more stacks you have the faster you lose them).
Depending on how many madness stacks you have applied on you, when looking at blight you will get a screen distortion effects, hear noises like whispers and blight will get a dark aura.

Reaching a certain ammount of stacks will debuff you in stages until you lose stacks

>10 stacks, stage 1
blight can see you through terrain and he heals himself by a portion of any damage he deals to you

>20 stacks, stage 2
lowers spirit resistance

>30 stacks, stage 3
lowers movement speed

>40 stacks, stage 4 (Third upgrade of the passive)
reduces healing received

View attachment 83453View attachment 83454

[4]-Call of the deep:
When in range of an enemy Blight can hex them and isolate them with him in an parallel dimension for a duel. The arena is the same area where the ult was cast so its important as Blight to not cast it where terain could be working against you. When in this arena both you and your target are completly invisible to enemies and allies. A dark fog surrounds the arena and leaving it damages you. The effects stops when either you or your target dies or if the duration of the ability expires. If you succeed in killing your target you are rewarded with partial healing and your cooldowns being refreshed, except your ult.
View attachment 83451View attachment 83452

==Bonus==
"Trust me if I could do this ritual on my own I would"
Blight has the quirk of not being able to use "thanks" commands (he's mean)

ABRAMS DO NOT TURN AROUND
View attachment 83448
I do desperately need a monster character and I’d adore if a character like this ever showed up, what do you think his movement would be like? No specific numbers but like relative to other characters, cause he gives off a walk you down resident evil pursuer vibe to me.
 
This and Ratking I hope will become eventual community-made characters!
They fit the game's aesthetic to the T. Others I've seen on this forum are also quite good, but you guys just hit the perfect note for the style of Deadlock in its current version.
 
if anything this goes up their with top tier designs like Rat king, SHITHOUSE and that due who made a sick octopus character model. Super awesome

Idk if u know but they scrapped a WIP called raven becuase he had a similar passive to madness but it was passive back stabber and some look speed BS. I can see them taking your application of a LOS passive if they decide not to work of your idea!
 
I do desperately need a monster character and I’d adore if a character like this ever showed up, what do you think his movement would be like? No specific numbers but like relative to other characters, cause he gives off a walk you down resident evil pursuer vibe to me.
Definetly on the slow side for sure, But this "walk you down resident evil pursuer vibe" is pretty spot on as to how I imagine it ! Since he's supposed to be huge with longer legs than other characters his run would look like some kind of speedwalk lol
 
if anything this goes up their with top tier designs like Rat king, SHITHOUSE and that due who made a sick octopus character model. Super awesome

Idk if u know but they scrapped a WIP called raven becuase he had a similar passive to madness but it was passive back stabber and some look speed BS. I can see them taking your application of a LOS passive if they decide not to work of your idea!
I’ve never actually played during Raven’s time, but I’ve seen a lot of people on Twitter and Reddit mention him under my posts. I looked into him, and yeah… he definitely seemed traumatizing to play against.

In the game The Finals, there used to be a taser item that slowed enemies and reduced their turning speed. It was quickly removed because it felt so unfun and unfair to play against. Raven’s kit seems built around a similar mechanic if you look at him, you take constant free damage and get slowed, but if you turn your back (which is harder because of the slow turn speed), you take even more damage from his backstab passive.I gotta say it’s a very synergistic kit, but in my opinion, it sounds extremely overpowered (lets not mention the 3 second curse if you look at him for 2 seconds).

Blight, on the other hand, is different. He’s very slow and doesn’t have strong mobility tools, so he can’t just dive in and out like Raven could with his 2, which made Raven especially frustrating to deal with. Blight’s passive also isn’t focused on DPS since he's a tank support, but more on applying a debuff aura. Since it’s a passive rather than an ultimate, I tried to tone it down, and I feel like in its current state it’s much fairer to play around.

That said, I imagine Blight would actually struggle against a well coordinated team they’d probably just kill him before he can build up too much Madness. He’d likely stomp in pubs though, since coordination isn’t exactly their strong suit.
 
This and Ratking I hope will become eventual community-made characters!
They fit the game's aesthetic to the T. Others I've seen on this forum are also quite good, but you guys just hit the perfect note for the style of Deadlock in its current version.
Being mentioned in the same sentence as Ratking is an honor, if valve is as goated as I imagine them to be, they'd do a lineup of 6 heroes like the votes we've being doing but with 6 community built characters !
 
This dialogue with Ivy goes HARD, but about the him being nice, for now I have the idea that he's the worst person in the whole cast and wants to kill absoluterly everyone and destroy everything
Sorry I forgot to include that he hates all the gods because some of them cast him down. So he absolutely reviles everything from beyond and above, but sees mortals as helpful in his current state. Like a psycopathic pragmatist, he's more neutral and amused by them by default instead of having some kind of negative take on them like Drifter or Seven do.

That's MY pitch anyways, it's your character your decisions.
 
View attachment 83446
All skills are explain in more depth bellow, more art and images at the bottom too

==Preface==
This all started as a simple original character I wanted to make because I love the artstyle and the lore of deadlock and I felt like a lovecraftian horror would fit perfectly, but friends and people on on social media pushed me to expand the idea and post it here, I havent thought of upgrades for the skills yet. It's not perfect, think that all values could be reworked but I think as is the idea has potential since a lot of people seem to like him a lot, so thank you for everyone who helped me build him so far!


==Lore==
"One whish that will make me whole."
View attachment 83447

Blight is a god like the patrons, his main form and full strength has been sealed away for unkown reasons by other gods (probably because he is unhinged). He is currently partaking in the ritual to recover his full strength and get back at the people who wronged him. (In my head he is also linked to Abrams tome because I imagine it to be the Necronomicon from Lovecraft)

==Playstyle==
"Listen to the whispers of the deep, and let your mind fall appart."
-His massive size makes him a high health tank but leaves him with very poor movement and range options, his strength revolve around his passive and his ability to somewhat control the battlefield with his acid pools and ult.
-His playstyle relies on him disturbing enemies in team fights, he's not the greatest on his own so he thrives in chaos and long lasting fights, at the beginning of a fight a Blight not taken care of can have terrible outcomes in the long run.

==Abilities==
"You die or I die..."
[Gun]-Uncle Davy:

A old lever action shotgun, powerful upclose, less so from afar.
Blight found it in the ocean, since his full power got sealed away his is forced to use lesser means to fight.


[1]-Thrashing tendril:
Blight uses his tentacle arm and swipes it in a fan shape in front of him, knocking back enemies
The ability can be charged, it gives it more range and apply an upward knockback instead of a push.

[2]-Eldrich Bile:
Blight extends his tentacle arm and continuously spews for a set duration, acid leaves trails for a short time that damages anyone enemies who walk on it. You can cancel the ability at any time by pressing space.
The ability can be charged, it makes you lobs an acid ball that also leaves an acid pool when hitting the ground, but is hard to hit due to it's arch curve throw and somewhat slow projectile

[PASSIVE]-Old one's presence:
As an oponent, when Blight enters around the center of your vision madness stacks starts to build up on you, the closer you are to him the faster it builds (on average 1 stack per second)
Being far still applies madness but extremely slowly to the point where it has almost no effect outside of halting the decay of madness stacks.
Breaking line of sight slowly reduces madness overtime.(on average 1 stack removed per second when not looking at him, the more stacks you have the faster you lose them).
Depending on how many madness stacks you have applied on you, when looking at blight you will get a screen distortion effects, hear noises like whispers and blight will get a dark aura.

Reaching a certain ammount of stacks will debuff you in stages until you lose stacks

>10 stacks, stage 1
blight can see you through terrain and he heals himself by a portion of any damage he deals to you

>20 stacks, stage 2
lowers spirit resistance

>30 stacks, stage 3
lowers movement speed

>40 stacks, stage 4 (Third upgrade of the passive)
reduces healing received

View attachment 83453View attachment 83454

[4]-Call of the deep:
When in range of an enemy Blight can hex them and isolate them with him in an parallel dimension for a duel. The arena is the same area where the ult was cast so its important as Blight to not cast it where terain could be working against you. When in this arena both you and your target are completly invisible to enemies and allies. A dark fog surrounds the arena and leaving it damages you. The effects stops when either you or your target dies or if the duration of the ability expires. If you succeed in killing your target you are rewarded with partial healing and your cooldowns being refreshed, except your ult.
View attachment 83451View attachment 83452

==Bonus==
"Trust me if I could do this ritual on my own I would"
Blight has the quirk of not being able to use "thanks" commands (he's mean)

ABRAMS DO NOT TURN AROUND
View attachment 83448
Fantastic work! Devs, please notice this mean and wet man
 
View attachment 83446
All skills are explain in more depth bellow, more art and images at the bottom too

==Preface==
This all started as a simple original character I wanted to make because I love the artstyle and the lore of deadlock and I felt like a lovecraftian horror would fit perfectly, but friends and people on on social media pushed me to expand the idea and post it here, I havent thought of upgrades for the skills yet. It's not perfect, think that all values could be reworked but I think as is the idea has potential since a lot of people seem to like him a lot, so thank you for everyone who helped me build him so far!


==Lore==
"One whish that will make me whole."
View attachment 83447

Blight is a god like the patrons, his main form and full strength has been sealed away for unkown reasons by other gods (probably because he is unhinged). He is currently partaking in the ritual to recover his full strength and get back at the people who wronged him. (In my head he is also linked to Abrams tome because I imagine it to be the Necronomicon from Lovecraft)

==Playstyle==
"Listen to the whispers of the deep, and let your mind fall appart."
-His massive size makes him a high health tank but leaves him with very poor movement and range options, his strength revolve around his passive and his ability to somewhat control the battlefield with his acid pools and ult.
-His playstyle relies on him disturbing enemies in team fights, he's not the greatest on his own so he thrives in chaos and long lasting fights, at the beginning of a fight a Blight not taken care of can have terrible outcomes in the long run.

==Abilities==
"You die or I die..."
[Gun]-Uncle Davy:

A old lever action shotgun, powerful upclose, less so from afar.
Blight found it in the ocean, since his full power got sealed away his is forced to use lesser means to fight.


[1]-Thrashing tendril:
Blight uses his tentacle arm and swipes it in a fan shape in front of him, knocking back enemies
The ability can be charged, it gives it more range and apply an upward knockback instead of a push.

[2]-Eldrich Bile:
Blight extends his tentacle arm and continuously spews for a set duration, acid leaves trails for a short time that damages anyone enemies who walk on it. You can cancel the ability at any time by pressing space.
The ability can be charged, it makes you lobs an acid ball that also leaves an acid pool when hitting the ground, but is hard to hit due to it's arch curve throw and somewhat slow projectile

[PASSIVE]-Old one's presence:
As an oponent, when Blight enters around the center of your vision madness stacks starts to build up on you, the closer you are to him the faster it builds (on average 1 stack per second)
Being far still applies madness but extremely slowly to the point where it has almost no effect outside of halting the decay of madness stacks.
Breaking line of sight slowly reduces madness overtime.(on average 1 stack removed per second when not looking at him, the more stacks you have the faster you lose them).
Depending on how many madness stacks you have applied on you, when looking at blight you will get a screen distortion effects, hear noises like whispers and blight will get a dark aura.

Reaching a certain ammount of stacks will debuff you in stages until you lose stacks

>10 stacks, stage 1
blight can see you through terrain and he heals himself by a portion of any damage he deals to you

>20 stacks, stage 2
lowers spirit resistance

>30 stacks, stage 3
lowers movement speed

>40 stacks, stage 4 (Third upgrade of the passive)
reduces healing received

View attachment 83453View attachment 83454

[4]-Call of the deep:
When in range of an enemy Blight can hex them and isolate them with him in an parallel dimension for a duel. The arena is the same area where the ult was cast so its important as Blight to not cast it where terain could be working against you. When in this arena both you and your target are completly invisible to enemies and allies. A dark fog surrounds the arena and leaving it damages you. The effects stops when either you or your target dies or if the duration of the ability expires. If you succeed in killing your target you are rewarded with partial healing and your cooldowns being refreshed, except your ult.
View attachment 83451View attachment 83452

==Bonus==
"Trust me if I could do this ritual on my own I would"
Blight has the quirk of not being able to use "thanks" commands (he's mean)

ABRAMS DO NOT TURN AROUND
View attachment 83448
Blight looks at Seven and is just offended at a Mortal so close yet SO VERY FAR from being a god.
 
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