Archetype11300
New member
Created a Wendigo hero cause it is cold season today.
And since it is the winter season, might as well make a horror/ tragic hero that is cursed by a Wendigo spirit and is doomed to live with the consequences that he must live with.
Abilities: (If you can't see the small texts)
Frost-Bite: Lunge and bite at the target dealing melee damage, movement slow, and life steal. If the target is low health, heal for the percentage of damage dealt.
Apex Pounce: Crouch and launch a powerful leap into the air, coming down with a force to shatter the ground around the affected area. Upon landing, deal spirit damage and slow movement speed.
Glacial Whisper: Primary fire & spirit damage, building up slow slacks. Upon reaching 5 stacks, target becomes cursed.
One random non-ultimate ability is disabled for 5 seconds.
Enemy hero cannot be cursed again after 10 seconds after the effect wears off.
The Wendigo Unleashed: Unleash the haunting spirit of the forest to become a towering beast of terror.
Once cast after 3 seconds, gain movement speed, melee range and damage, and spirit damage.
Alt. Cast to form giant ice shards to throw dealing AOE, spirit damage, and apply slow movement speed.
Final Thoughts:
I can't really tell if I wanted this hero to have his primary fire to be claws or a hunting rifle.
I know that his ult is quite similar to Winston's ult/ Hulk's Ult, however wanted to change it a bit by using some throwable shards to target at the enemy. Quite similar to the Tank's rock throw in L4D. Want it to make it that this hero is not someone you should mess with in close and in far range.
Also, the pounce ability is similar to the Hunter in L4D. Pinning someone makes it obvious, so I thought of a way to make it a bit more unique a way to make it a "get out" situation when team fights get out of control.
Criticisms and Feedback is appreciated
Thanks!


And since it is the winter season, might as well make a horror/ tragic hero that is cursed by a Wendigo spirit and is doomed to live with the consequences that he must live with.
Abilities: (If you can't see the small texts)
Frost-Bite: Lunge and bite at the target dealing melee damage, movement slow, and life steal. If the target is low health, heal for the percentage of damage dealt.
Apex Pounce: Crouch and launch a powerful leap into the air, coming down with a force to shatter the ground around the affected area. Upon landing, deal spirit damage and slow movement speed.
Glacial Whisper: Primary fire & spirit damage, building up slow slacks. Upon reaching 5 stacks, target becomes cursed.
One random non-ultimate ability is disabled for 5 seconds.
Enemy hero cannot be cursed again after 10 seconds after the effect wears off.
The Wendigo Unleashed: Unleash the haunting spirit of the forest to become a towering beast of terror.
Once cast after 3 seconds, gain movement speed, melee range and damage, and spirit damage.
Alt. Cast to form giant ice shards to throw dealing AOE, spirit damage, and apply slow movement speed.
Final Thoughts:
I can't really tell if I wanted this hero to have his primary fire to be claws or a hunting rifle.
I know that his ult is quite similar to Winston's ult/ Hulk's Ult, however wanted to change it a bit by using some throwable shards to target at the enemy. Quite similar to the Tank's rock throw in L4D. Want it to make it that this hero is not someone you should mess with in close and in far range.
Also, the pounce ability is similar to the Hunter in L4D. Pinning someone makes it obvious, so I thought of a way to make it a bit more unique a way to make it a "get out" situation when team fights get out of control.
Criticisms and Feedback is appreciated
Thanks!


