almokeepcalmo
New member
Heavily inspired by Resident Evil
Weapon Feature - The pistol, while aiming, has a visible laser sight that everyone can see. In return, it ignores distance-based damage falloff and increases damage for precise shots.
Ability 1 - A kick, knocking enemies away from Noel and creating distance.
Ability 2 — Passive: broken boxes can drop Essences
You can hold only two Essences at the same time (possibly three with an upgrade). If you pick up a new Essence while already at the limit, it replaces the oldest one.
Ability 3 - Passive: when shooting an enemy hero, their movement speed toward Noel is reduced.
Ultimate - Launches unstable magical matter that explodes upon hitting an enemy or a surface, dealing area damage and applying a 1-second stun at the epicenter of the explosion.
Weapon Feature - The pistol, while aiming, has a visible laser sight that everyone can see. In return, it ignores distance-based damage falloff and increases damage for precise shots.
Ability 1 - A kick, knocking enemies away from Noel and creating distance.
Ability 2 — Passive: broken boxes can drop Essences
- Green: health
- Red: damage
- Blue: speed
You can hold only two Essences at the same time (possibly three with an upgrade). If you pick up a new Essence while already at the limit, it replaces the oldest one.
Ability 3 - Passive: when shooting an enemy hero, their movement speed toward Noel is reduced.
Ultimate - Launches unstable magical matter that explodes upon hitting an enemy or a surface, dealing area damage and applying a 1-second stun at the epicenter of the explosion.