photon
Active member
Based on my old concept, thought I'd revisit it and change it a little.
He is a part human, part old mastiff dog (a unique race of people in the Deadlock world).
His face should look like this:
Lore:
Sullivahn is one of the most infamous bodyguards New York has ever seen. For the right price, he’ll stand between you and a bullet. His roster of clients reads like a rogues’ gallery—Paul Kelly, Wraith, even various board members of Fairfax Industries. For years, his reputation was untouchable—until the night he failed to keep a high-value client alive in a hail of gunfire.
Nowadays, Sullivahn can't find a job. His reputation is tarnished and he wishes the patron would restore his reputation so he can earn an honest living as a bodyguard.
1st Ability: Shove Punch
Sullivahn channels. Upon release, Sullivahn charges forward and punches the first enemy he hits, dealing punch damage, knocking the enemy away a considerable distance. Knocking the target into a wall will cause a fading slow and the enemy to lose all momentum.
2nd Ability: Choke Slam
Targeted, requires close range.
Sullivahn grabs an enemy by the throat for 0.75 seconds. During this duration, the enemy is stunned and can be slightly moved by Sullivahn. Afterwards, Sullivahn slams the enemy into the ground, dealing damage to him and to people around him.
3rd Ability: Thick Skin
Passive: Sullivahn faces danger head on, taking reduced damage whilst facing the direction of incoming bullets and abilities.
Active: Sullivahn equips his ancient locket artifact with one hand. During the duration, he is slowed and unable to fire his weapon. Any bullets fired towards Sullivahn's vicinity in a horizontal radius will be redirected to Sullivahn as long as he is facing them.
Reactivating this ability will instantly cancel it.
Ultimate Ability: Unyielding Protection
Targeted. Can only target allies below 50% max health.
Sullivahn swiftly charges toward a wounded ally, knocking away all enemies in his path and dealing spirit damage. Upon arrival, he gains movement speed and places a timer on the targeted ally.
If the wounded ally remains alive within the next 4 seconds, the ally will be healed for 30% of their health and cleansed of all debuffs.
He is a part human, part old mastiff dog (a unique race of people in the Deadlock world).
His face should look like this:
Lore:
Sullivahn is one of the most infamous bodyguards New York has ever seen. For the right price, he’ll stand between you and a bullet. His roster of clients reads like a rogues’ gallery—Paul Kelly, Wraith, even various board members of Fairfax Industries. For years, his reputation was untouchable—until the night he failed to keep a high-value client alive in a hail of gunfire.
Nowadays, Sullivahn can't find a job. His reputation is tarnished and he wishes the patron would restore his reputation so he can earn an honest living as a bodyguard.
1st Ability: Shove Punch
Sullivahn channels. Upon release, Sullivahn charges forward and punches the first enemy he hits, dealing punch damage, knocking the enemy away a considerable distance. Knocking the target into a wall will cause a fading slow and the enemy to lose all momentum.
This punch cannot be parried.
2nd Ability: Choke Slam
Targeted, requires close range.
Sullivahn grabs an enemy by the throat for 0.75 seconds. During this duration, the enemy is stunned and can be slightly moved by Sullivahn. Afterwards, Sullivahn slams the enemy into the ground, dealing damage to him and to people around him.
Combo: Grab an enemy with Choke Slam, turn him around, slam him and then punch him towards your team with the 1st ability.
3rd Ability: Thick Skin
Passive: Sullivahn faces danger head on, taking reduced damage whilst facing the direction of incoming bullets and abilities.
Active: Sullivahn equips his ancient locket artifact with one hand. During the duration, he is slowed and unable to fire his weapon. Any bullets fired towards Sullivahn's vicinity in a horizontal radius will be redirected to Sullivahn as long as he is facing them.
Reactivating this ability will instantly cancel it.
Sullivahn can use his other abilities in combination with this one.
The purpose of this ability is to team up with allies and save them from bullet damage. This ability can also be your own "doom" since enemies don't have to shoot your character - they can shoot at your vicinity and they will hit.
Basically, Mars' 3rd ability from DotA.
Ultimate Ability: Unyielding Protection
Targeted. Can only target allies below 50% max health.
Sullivahn swiftly charges toward a wounded ally, knocking away all enemies in his path and dealing spirit damage. Upon arrival, he gains movement speed and places a timer on the targeted ally.
If the wounded ally remains alive within the next 4 seconds, the ally will be healed for 30% of their health and cleansed of all debuffs.
Sullivahn would end his charge directly in front of the ally, so he can elegantly use his 3rd ability to protect them if he wishes so.