Bad Matchmaking Thread

Does this command still work? I see other posts saying the command is broken, showing them in a solo team but then a 4 stack against them.
It s not a 100% guarantie but it s really consitant. Off course you gonna be placed with stacks if you are waiting for more than 5-10mins.
 
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they were nearly up 100k on us by endgame, naturally the four "on-fire" hyperfed enemy teammates were claiming matchmaking was fine actually, what a joke
 
It s not a 100% guarantie but it s really consitant. Off course you gonna be placed with stacks if you are waiting for more than 5-10mins.
Any idea how to make this command work with launch properties through steam? Also, is there a way to check to make sure its enabled via the console? I know adding a + or - infront of some commands makes it work in the launch option, so if I can check if the command is enabled I can figure out which launch option works.
 
Normally I don't make megathreads anymore but I'm gonna start again because it got silly this patch.
61964120 - Dunno what this team was doing the entire match ngl. It's astonishing how I have to tell teammates to go farm in this rank.
61972718 - Teams are kinda driving me crazy. I'm trying so hard to be positive and help people out but when people make weird decisions like trying to deliver urn while they have rejuv and a graves is sieging our base I just... I gotta question what is going on in this matchmaking. I feel like I'm in backwards land and I'm the only person looking at the map.
Not as in they were delivering urn with rejuv and got baited, that's just a classic move everyone falls for every time for some reason. No no, we had urn, I was actively denying it, teammates made the active decision to push into the rejuv enemies to deliver urn. It went about as well as you expected.
61980387 - Hold up I just realized all 3 of these games so far have been in Emissary avg. I'm archon 4.... Is it just morning queue or is that something to note? Side-note, this game had nothing super offensive in it. Celeste carried hard but she's just a good player I'm just confused by the avg rank.
61990997 -- I'm sorry this was archon??? Victor was confused why the fed mina kept killing him :I They proceeded to do nothing different.
 
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I'm tired. We need to start a movement to bully and make Deadlock as inaccessible as possible to overwatch and marvel rivals players who come in and incessantly feed and waste 2/3 lanes' time. It's fucking RIDICULOUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
I'll give two examples:
One where my team steamrolled the enemy team and it was unfair (61987731)
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and one where my team got steamrolled and it was unfair (61997832)
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This game really should just tell us what rank everyone is in a match, that way we can know if that is the source of it being unfair (not that low ranks are always accurate to how good a player really is).
 
Can you please have a look on the match ID: 62024088 We got like all my games before this one completly dominated. Espacilly the pocket was in another dimension from his skill level. Our vendator had 23k runes in minute 34, Pocket drifter hard carry the game. I dont know what you changes yesterday on the MM but i made it so much more horrible.... Every game are like that atm. Please Please Please hotfix is needed.
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I finally played some normal games after weeks of street brawl, and the games have been nothing short of extreme misery. Teams are incredibly unbalanced, games are basically over at the 20 minute mark, but go on to be 45+ minute slogs.

Best example: 619043741772049728365.png

Our 4/14 Apollo only had 58 games played!!! And our 5/15 rem only had 330. I rarely ever see deaths this high in Ascendant lobbies, but I'm not even sure those exist anymore. Every lobby I'm in has people who very clearly should not be playing in Ascendant. Our Rem spent the entire game getting caught out like they've never played a MOBA before.

Or, worse yet, I'm getting smurfs games where they just dominate the entire lobby.
Match ID: 61878660
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The Vindicta here has <200 games, Drifter with <150!! 40k soul difference by the end, extremely unfun game.

No idea what they're doing behind the scenes, but its not working. I'm going back to street brawl until they un-fuck this mess.
 
Balanced matches prior to the so called "fix" yesterday, now there are nothing but HARD STOMPS in Oracle. Fucking disgusting and full of people who doesn't know shit, no clue about lane management or ANYTHING!

Example: 62061215
 
Yeah after spending 3 weeks climbing from Seeker 1 to Alchemist 5 all I really noticed are longer queue time - now 3-4 min is fast, usually takes 5-7.

In addition to that they clearly made something with hero picks and priorities - probably something to do with that new priority token :) (soon to be monetized) - so that I have not gotten my single top priority hero for like 10 games.
Will trick the system by putting all of them to low priority :D

Back to matchmaking topic - most of the games have been total roll-overs aka you lose badly at least 2 out of 3 lanes, by 10 min at least 2 people have 10-15 deaths and 0 contribution to a team. If you speak to them, they report you and you get muted for a week!

Sorry but what I started doing is just throwing hard these games and doing my best on ones that are 50/50 even though those are like 1 in 5 I would say = you lose badly 2, win easily 2 (in many games I don't even participate in team goals and see if it plays out 5v6 and it does = so bad is the difference in skill that we can win with me doing nothing for 10-15 min).

Valve you should do better than this, this is a joke not gonna lie.
Game is fun, but the fact that people learn how to play in Alchemist ranks or me testing legend builds in live game because we losing / winning by a mile... that is not fun, not how ranked should be. All I say - I might run out "fun" soon and quit, I need competition in a competitive shooter not just shiny effects and brainless teammates / opponents.
 
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