Bad Matchmaking Thread

I went through all of the posts in this thread for December, analysing data from all screenshots to identify trends.

Here are the main issues identified across the screenshots. While there were many other issues raised unrelated to balance, like cheaters and toxic behaviour, when people said the matchmaking was bad, this is what they pointed to as evidence

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Overwhelmingly the main issue was one player gaining far more kills than everyone else, and thereby becoming untouchable. There were quite of a lot of instances where this was contained to just one lane, with a single feeder, but more often the problem spread across lanes and resulted in multiple players feeding that one player.

Less commonly others would join in on the stomping to create multiple stompers, but never was it shown that an entire team was stomping, or even that the majority of one team was stomping. There were also 28 matches reported as feeling unbalanced, but the scoreboard showed quite a close game. In some of these the outcome appeared to be determined by feeders, though without any stompers.

To classify as a stomper in this analysis, a player had to have at least 10 more kills than the average on the enemy team.

To be a feeder, a player had to have a negative K/D and at least ten deaths, or 0 kills and 8 or more deaths

Here are the characters that were the most often fed. So when people were upset about a player killing their whole team, this is the character they were getting stomped by
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and here are the characters that were most often feeding them. So when people complained their team mates were dying too much, this is who their team mates were playing
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Of course this doesn't account for how often characters are picked. Haze has a nearly 100% pick rate so is near the top of both lists. We can account for this somewhat by comparing the times they were a problem for being too fed as a percentage of total times they were a problem in these games

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So this might be interpreted as saying when vindicta, yamato, shiv and haze are the characters most associated in this thread with unfairly higher skill players. At the other end, Seven, Viscous, Mcginnis and infernus are the most often associated with unfarily low skill team mates.

Finally, there is one other very clear trend in the screenshots. People who come to this thread to post screenshots of their matches, overwhelmingly have their rank turned on, by a nearly 5:1 ratio

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I don't know how prevalent this option is in the general player community, but the 'default bias' in UI design would suggest any non-default option should be rarely selected.

Actually the correlation would be even stronger if you included people who mentioned rank in their posts not just their screenshots. Concerns about ranks being impacted by these perceived match imbalance issues are extremely common in these comments.

This could mean that people who turn on their rank are more likely to care about the outcome of their matches or post in this thread.

Controversially It could also mean that regularly seeing your rank makes you less happy with your matches
 
UNPAYABLE PEACE OF SHIT TRASH GAME FROM IDIOTS CREATORS::::WISH YOU ALL THE WORTH ON XMAS BITCHES

CHEATERS AND UNBALANCED AF MATCH


FUCK YOU FUCK YOU FUCK YOU

CLOSE YOURT DAMN GAME ALLREADY BITCHES


CLOSE THE SERVER ITS UNPLAYABLE TRASH
 

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31238021 - Genuinely just a gigantic character diff. 3-5 meta characters and even though my Bebop and I won our lane, everyone else's matchups were just hugely one-sided. We had a good team too, lots of communication.

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31276078 - both side lane players left at a completely random time, we weren't even losing, and it didn't say that we could abandon without penalty for the rest of the game.
 
Our team is Oracle 6, their team is Archon 1. There is a difference in rank, by 7 tiers. The Yamato and Kelvin both seem to be Eternus ranked, which boosted their team average up. Our Mo and Krill is about Archon 5, going against a likely Eternus Yamato.
EDIT: Sorry wrong terminology. 7 levels of difference, not tiers.

Match ID: 31278099

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31281572

another unplayable match

with Bipop abusing double granade (or cheating)
and 2 carry in team like wraith and Haze who erasy in seconds.
 

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31278357

Unplayable peace of shit match too


(at this point looks like i am masochist or something becasue i continue to play this damn shit)
 

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31279792 and 31281691 - Duo queue matched up against the same 6-stack of players twice in a row, both times our own teams were complete garbage and kept throwing. Even when my Bebop and I won both laning phases, our lane got completely collapsed on, and in the second game
nobody would even listen to our comms, except for when I called out how bad our team is, and our McGinnis LEFT THE GAME, saying "I'm bad at the game, I'll just leave". Also notice the slight disparity in the ELOs.
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its basically unplayable atm..
Ive posted here before. nothing is being done. the player nombers are barely there anymore. this is so sad to see, the ammounts of smurfs, and absolute lack of skillbased matchmaking while still having ranks is crushing. Its so bad that its wild to think about this being a Valve made game.
 
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I'm Archon IV, Haze is displayed as a character who my skill rating is lower on, but I keep getting put into high Archon low phantom lobbies. Each time I get beat badly and my rank drops very fast considering how far above my skill rating these matches are.
 
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