Bad Matchmaking Thread

26116782

Ranked, yet 2x souls on the winning team. Genuinely the worst game I've ever played - felt like it was impossible yet we're just trapped waiting for them to push and win because there's no surrender mechanic and we're punished for leaving.
 
Ranked: 26129882 - 1-17 Abrams with no rank saying "Sorry guys I shouldn't be here". Very unpleasant lane
Ranked: 26135540

Hitting 55% WR puts you into such a random rollercoaster of games. lol
 
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my team did not even know what the runes were.... this wasn't a hard loss but like come on 4 ranked vs four unranked???


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26137085
Within the first 5-8 minutes of the match, 3 teammates already had died 8-7 times with zero kills of their own leading to the match ending in 13 minutes total.
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18 mins ranked game... very unfair teams

26144597
 

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Match ID: 26151616
Ranked game and our infernus has no rank, no objective damage and never used ult in any fight the whole game. Looked brand new to the game. As well they are unranked while everyone in the lobby is. This should not be in ranked. If you don't have a rank you play with others who dont have one as well. This is dumb to not implement this as a general rule.
 
match 26168359
Complete missmatch. Very new players on my team vs really experieced players on the other. 30K difference at 15 minutes. Awful match
 
26175888 queued with mcginnis in this one, a complete roll, the rest of the teammates didnt know how to do anything and the enemy team simply deathballed and took every walker and finished at 15 minutes lmao
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This matchmaking feels so one sided in every loss. Lost 12/16 of my last games, so ready to quit this game this point, it's infuriating. Used to be 58% WR now dropped down to 51% from so many losses..

Match ID:
1. 26177088
2. 26172498
3. 26003562
4. 25603853
5. 26185606

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This matchmaking is actually so dogshit. It's impossible to win solo when almost every game every lane is losing so heavily team fights would end and my entire team is dead while the entire enemy team is no health lost.
 
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Playing in a 3-person party seems to result in much more difficult matchmaking than playing as a duo, with lopsided matches in either direction.

3 losses in a row as a trio, where my trio got at least top 3/4 for souls, but at least 2/3 randoms on our team were basically not playing the same game:
26178836 (highest player on our team had 49k, lowest had 24k at 34m)
26175480 (close loss)
26171475 (highest 51k, lowest 29k at 35m)

4 wins in a row as a duo, where we had significantly better teammates and had 3/4 lopsided games in our favor, and we did not get always get top souls:
26131214 (5/6 people on our team had more souls than anyone on the opposing team)
26127926 (total 129k-95k)
26126363 (7 minute game, one enemy rage quit a few minutes into laning after going 0-2)
26118576 (close win, playing off-main)

I feel like the head-to-heads for people in our party are often okay (with occasional stomps) going by laning stats, but the selection for people not in our party is all over the place. We frequently have people with 300+ hours and others with <30 hours in the same match - not to say that it always correlates to skill, but usually it's pretty clear when some players aren't aware of last hitting as a mechanic.
 
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