Bad Matchmaking Thread

25636586
I was having fun with ranked matches until yesterday, when the second ranking happened. I went from Initiate 3 to Initiate 4, but the spike in difficulty is insane. I've played 3 ranked matches today and all of them featured me barely getting any kills and constantly dying. This doesn't feel right. Those Initiate 3 enemies aren't playing like I did when I was Initiate 3. They are a lot better.
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25638840 - Enemy team ahead 60k souls, was pretty clear already early on that it was a loss. Enemy team had way more kills than us, very lopsided.
25628926 - Same as above, but with 40k souls ahead, it was pretty clear early on who would win.
 
25640826 - enemy completely outclassed our side. most of our heroes had no clue what to play or do. i try to make plays but everyone already back inside.

Uninstalled this experiment of a game. bye @Yoshi
edit: almost every match has this issue. Valve MM has always been like this.
 
25647423 - completely wiped by the enemy team's Talon, Vindicta, and McGinnis. The soul lead was a 46K DIFFERENCE mind you.

Their Vindicta, McGinnis, and Talon didn't die once, our Yamato barely farmed and went to start fights constantly, our Infernus wasn't good either, I was just playing with noobs against a 1.7k+ ELO team, and I don't understand HOW we got matched with this.
 
match 25656387

Absolutely ridiculous match quality. enemy team had 60k soul lead. Why in the name of god was this a match I got?
 
25665137

Team just turbo fed, didnt play together, not following plan despite saying plan
Gave me brain damage and I'm playing a new character
 
Not a single game but a general observation, created an account just for this:

After a fun start to this game, the last 10+ matches have all been hellish. Apparently and for some reason, the game is compensating my losses not with weaker enemies, but better allies. What that means is that for like two weeks now, I either lose or get carried.

I've lost every lane I've been in for these games. I get matched against people who snipe souls at spawn and I have slow reflexes. I spend more time running from enemies than fighting. I have been dead last in souls for the entire aforementioned games, weeks on end.

I really wanted to like this game, but if this keeps going I will probably have to go back to something else. The worst part is that half of these frustrating, unfun games where I get stomped in lane and farmed in lategame while my team carries me are still counted as wins, so there's no escaping that ELO hell for me.

The latest of these was 25677244, but like I said, the problem is that it's *all* of them.
 
Ranked: 25691169 - Lost at 17min - I've never gone 0-9 by 15 mins but I constantly get teammates that do.

This weeks ranked has been horrible for me. MMR hell in a game without solo hard carries [unless you're a haze spammer] is going to be impossible to get out of. Constantly in games where people just want to fight and have 0 lane management or I'm the only communicator calling out the basics.. I'm no Eternus.. and I get that.. but damn man.
 
Not a specific match but a distinct trend over roughly the past four days.

I only play with a single person, and every game I've played has been with them and vice versa. We had around a 58% winrate in normals, nothing crazy. We ended up being a party with a wide skill gap. Nearly every single game is absolutely miserable for the past four days. It always feels like three party members are feeding their brains out on each team, and there's way more six stacks now. I know this because they'll let you know.

It's reaching a point where I'll likely stop playing for now. My winrate has been around 30% the past few days, and while I don't care about winning or losing, the matches themselves are just agonizing.
 
25694623
I think there needs to be an overhaul on the safe urn location. We were pretty close in souls and they got the safe urn location and it completely shifted the momentum of the game. Also, it seems like I am consistently the best player on my team, where I build items to counter the enemy. What's up with that lol
 
I think people are too hasty to put any loss or stomp in this thread without considering genuine problems.

Ending with a soul disparity, even a 50k level one, isn't exactly a sign of bad MM so much as a sign that the winning team kept an advantage.
A teammate dying a lot isn't always proof they're in the wrong MMR, they could be having a bad game or trying a hero they're newer to.

Examples of stuff that probably doesn't fit here: (Judgments made without reaching replays, disclaimer)
25694623
I think there needs to be an overhaul on the safe urn location. We were pretty close in souls and they got the safe urn location and it completely shifted the momentum of the game. Also, it seems like I am consistently the best player on my team, where I build items to counter the enemy. What's up with that lol
This just seems like a typical swingy game where one team got an advantage and pressed it. Your team also had really poor obj damage, so not much pushing was happening.
25653250
Ranked stopped being fun after this week's ranking.
View attachment 27373
This one is actually pretty fair, your personal performance wasn't amazing (no shade intended, just the facts), but this looks like a fairly typical loss, maybe a bit stompy but hardly insane.
Match id: 25398972View attachment 27298

I'm sick and tired of this match making. My entire ranked gameplay experience has been miserable. It feels like I already know what to expect when I queue up, it's always three players who feed and three who are just okay.
I don't even see what the issue is here beyond a few too many deaths on Ivy and Paradox (not like the enemy warden did super well either). Souls are pretty close an they're spread pretty well through the team too.

in general I think too many people are fixating on one or two people who didn't do well or did very well, or on KDAs, rather than souls and objective damage.

There are examples that are screwy though, to counterpoint anyone who just wants to dismiss this as just trying to dunk on people:
25466809 they just started pushing base before 10 minutes and people could not group up or do anything about it until it was way too late, also vindicta and mcginnis definitely need more buffsView attachment 27199

Match ID: 25150296 (Ranked). Enemy Yamato stomped the entire game and had 40k souls by 20 mins when the game endedView attachment 26806
Match ID 25160660

I have never seen a more unbalanced game in my 285 hours in game. We finished the game with a ~69,000 net worth lead, but even in the laning stage you could tell things were very off.View attachment 26835
 
25701615. 74k vs 131k, just not even close. Since 10/24 essentially all of my group of friends' matches have been pretty terrible where we feel completely outmatched. I don't even think we've had a single match where that wasn't the case. If it were just because of the "wide skill range" of our group (which is... weird, we're all about the same), you would expect some stomps by us occasionally but... nada.
 
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ID: 25702679

Horribly balanced teams. Seven and pocket both usless and feeding. Infern and haze also equally low skill but at least they contributed. Then theres geist vindicta & yamato that actually know how to play while i only get ivy as my other skilled player. the wild imbalance makes for miserable games.
 
Match id: 25716717


I'm getting an insane amount of games like this. So many games are ruined by using normal mmr to place people, causing people to be in matches much higher than they should be.
 
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