I think people are too hasty to put any loss or stomp in this thread without considering genuine problems.
Ending with a soul disparity, even a 50k level one, isn't exactly a sign of bad MM so much as a sign that the winning team kept an advantage.
A teammate dying a lot isn't always proof they're in the wrong MMR, they could be having a bad game or trying a hero they're newer to.
Examples of stuff that probably doesn't fit here: (Judgments made without reaching replays, disclaimer)
25694623
I think there needs to be an overhaul on the safe urn location. We were pretty close in souls and they got the safe urn location and it completely shifted the momentum of the game. Also, it seems like I am consistently the best player on my team, where I build items to counter the enemy. What's up with that lol
This just seems like a typical swingy game where one team got an advantage and pressed it. Your team also had really poor obj damage, so not much pushing was happening.
25653250
Ranked stopped being fun after this week's ranking.
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This one is actually pretty fair, your personal performance wasn't amazing (no shade intended, just the facts), but this looks like a fairly typical loss, maybe a bit stompy but hardly insane.
Match id: 25398972
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I'm sick and tired of this match making. My entire ranked gameplay experience has been miserable. It feels like I already know what to expect when I queue up, it's always three players who feed and three who are just okay.
I don't even see what the issue is here beyond a few too many deaths on Ivy and Paradox (not like the enemy warden did super well either). Souls are pretty close an they're spread pretty well through the team too.
in general I think too many people are fixating on one or two people who didn't do well or did very well, or on KDAs, rather than souls and objective damage.
There are examples that are screwy though, to counterpoint anyone who just wants to dismiss this as just trying to dunk on people:
25466809 they just started pushing base before 10 minutes and people could not group up or do anything about it until it was way too late, also vindicta and mcginnis definitely need more buffs
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Match ID: 25150296 (Ranked). Enemy Yamato stomped the entire game and had 40k souls by 20 mins when the game ended
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Match ID 25160660
I have never seen a more unbalanced game in my 285 hours in game. We finished the game with a ~69,000 net worth lead, but even in the laning stage you could tell things were very off.
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