Bad Matchmaking Thread

Hi, I appreciate the team match making update was done today to try and balance party based match making. However, it seems that profile weights are still very unbalanced.

My brother and I are playing together in duo's, and we are still being placed in lobbies where we feel extremely outclassed. Our lane phases are repeatedly awful, if we win a game our contributions are minimal and we are being hard carried by the team, and it overall feels like we are being placed in lobbies where we are far, far below what is expected.

Most recent game ID was: 25015209

I know from other posts that websites like Deadlock.gg are unreliable for tracking. However, it is the only way to check metrics for what other players are roughly. In the case of the lobby for the game ID above, at least one of the players on the enemy team is playing in Eternus / Ascendant lobbies. I'm flattered that the MMR system thinks my brother and I are good enough to play in the top echelons of the community, but what is very clear is that we are nowhere near on their level, and appear to have been given far too high a rating.

At the moment, we are going into lobbies repeatedly where we are outclassed by orders of magnitude and any win is down purely to our team carrying us. This feels awful to play, and the fun factor since the ranked update seemed to mess our account ratings up, has dwindled significantly. (I have only just hit 50 games, so don't even have a rank). It is very unappealing to play right now.

I'm not sure if there is an issue with the weightings being applied in the background to determine skill level, but it definitely feels that something has gone very wrong and we have been given way too high a MMR level compared to our actual practical skill in game.
 
25025035

Literally couldn't do anything, felt as if i was just spectating the game from the 10 minute mark, nothing i did mattered and as soon as i got into a fight i would instant die
 
Match 25030657 (Unranked)

Kills 2-32

3 stack with friends who are lower mmr, however, the whole enemy team felt high mmr and were steamrolling us.
 
I don't think anyone on the enemy team deserved to play in this lobby, the match only lasted this much longer because we were going for kills 1730004357502.png
 
Match: 25065662
What an absolute dogshit imbalanced match.
You'd think for 'ranked' you'd have some sense of fair teams, but nope!

Almost 70k souls lead at the end. Stomped the entire game.
Made worse I expect by the fact I should absolutely NOT be the rank I am.
 
Trying to play in a party of 3 or 4 with 1 "starting" player and 3 average players feels completely miserable. Most matches are completely unbalanced one way or another.

25072192 Huge skill difference, dominance from the start
25068522 dynamo is aimbotting, also huge skill difference
25062324 Huge skill difference, dominance from the start
25059613 Huge skill difference, dominance from the start
25044221 Huge skill difference, dominance from the start
25039794 Huge skill difference
24842955 Huge skill difference, dominance from the start
 
Trying to play in a party of 3 or 4 with 1 "starting" player and 3 average players feels completely miserable. Most matches are completely unbalanced one way or another.

25072192 Huge skill difference, dominance from the start
25068522 dynamo is aimbotting, also huge skill difference
25062324 Huge skill difference, dominance from the start
25059613 Huge skill difference, dominance from the start
25044221 Huge skill difference, dominance from the start
25039794 Huge skill difference
24842955 Huge skill difference, dominance from the start
 
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