If you shoot any character in the head as wraith and then throw one of your cards, the card will miss and go right over the enemies head. Its a terrible dynamic that punishes players for doing what they should be in a shooter game.
This issue happens in both games and the hideout so it occurs consistently and occurs up to about 20 feet mark.
There is also a really weird interaction where as soon as you aim slightly below headshot (like below the neck) the card then makes a hard drop for the characters center mass. Almost like the card tracking ability doesnt register the enemy character model unless you are aiming below the neck.
Using Abrams as an example, if you aim at the highest point of his collar then it misses but if you aim at the lowest point in his collar then it hits center mass.
It seems to be due to the character model, where Wraith grabs the card above her and then throws in from above.
Based on the way Wraith's ability works (where the cards follow your cursor/crosshair), the cards should come from the center of the character model instead of over her head to better align with the cursor/crosshair.
This issue happens in both games and the hideout so it occurs consistently and occurs up to about 20 feet mark.
There is also a really weird interaction where as soon as you aim slightly below headshot (like below the neck) the card then makes a hard drop for the characters center mass. Almost like the card tracking ability doesnt register the enemy character model unless you are aiming below the neck.
Using Abrams as an example, if you aim at the highest point of his collar then it misses but if you aim at the lowest point in his collar then it hits center mass.
It seems to be due to the character model, where Wraith grabs the card above her and then throws in from above.
Based on the way Wraith's ability works (where the cards follow your cursor/crosshair), the cards should come from the center of the character model instead of over her head to better align with the cursor/crosshair.