SOME IDEAS I CAME UP WITH FOR DEADLOCK PART 2.

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onaga5515

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The character should be able to kick with the "E" key, which should also be chargeable. The parry system should work by aiming either up or down, allowing the player to counter punches or kicks.

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When someone talks into the microphone, anyone can hear them. Of course, any player can be muted.
You can also mute anyone you don't want to hear.


Captura de pantalla 2025-04-04 164350.png

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In the chat wheel, characters can now laugh, and any enemy can hear the laugh.

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The zip lines should follow the direction of the W and S keys while you're using them, so you don't have to get off and use them again.

Captura de pantalla 2025-04-05 180944.png

Captura de pantalla 2025-04-05 180845.png

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The healer trooper should not heal any allied troopers and should prioritize healing the hero that is injured, or at least always seek out the hero that is hurt.

Captura de pantalla 2025-04-05 181507.png

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Items for imbued abilities, such as Improved Reach, Superior Cooldown, etc., should be able to switch from one ability to another by pressing the mouse wheel button on the item icon.

Captura de pantalla 2025-04-05 182115.png

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The ranks should be reset, and the normal game mode should be separated from the ranked mode by points. The best decision is to reintroduce the ranked game mode.


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In the global rankings, it should be possible to search for the username of any player.

Captura de pantalla 2025-04-05 182803.png

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And what if we add another more casual game mode? The first team to reach 100 kills wins, in a 6v6 mode. The idea is for the game mode to be open and focused solely on a chaotic battle with little strategy involved , something similar to Smite arena game mode but different and whit a bigger map .

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Any feedback should not be done in the Community Hero Ideas section, as this is meant for unique hero ideas not currently in Deadlock. Please see my signature below on how to submit feedback in the correct areas.
 
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