Paladin Character (Tank/Support)

turkeysdc

New member
Background: Was sent with Venator by the Vatican for similar reasons. Both know of each other, but don't know the exact details the Vatican gave to the other when sent on this mission (Gives ambiguity for when they are on the same or opposite teams). They do respect each other.

Gun: Likely a large pistol of some sort (Desert Eagle adjacent), Lot's of recoil and semi-slow firerate, but high bullet damage.

Abilities:
1: Slam your Shield forward in a small cone (1-2m) in front of you. Enemies hit are damaged and stunned for X seconds.
At max rank, this ability becomes blessed (main dmg is spirit, blessed dmg scales with boons)

2: Raise your Shield into the air and grant yourself a shield (in game version). A small portion of that shield is granted to allies within X meters.
At max rank, Increase the shield amount and the amount of shield granted is increased based on the number of enemy players within X meters.

3: Smash your shield into the ground creating a fissure from the impact that travels in a straight line in front of you. After a short delay, the fissure erupts, dealing damage and applying knockup.
At max rank, gain spirit and bullet resist for X seconds for each enemy knocked-up by the fissure.

4: Channel (can be interrupted) to wield a holy relic and begin bellowing a chant. During the duration of the channel, allies within X meters receive Y% damage reduction and enemies receive a Z% slow.
At max rank, once the channel ends, this ability grants a burst heal to allies within the radius based on how long the channel was held (a 5 second channel would heal more than a 1 second channel).
 
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