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There is no reason the item should function this way. For example Ivy's Kudzu ticking damage onto an enemy does not cause carpet to end.---
The "Magic Carpet"-item actually gets cancelled / is dismissed by any "action" which in this case also means damage.
In practice, all auto / passive damage such as "Torment Pulse"-item and McGinnis' "Mini Turret" render Magic Carpet unutilizable unless min-maxing timings to the absolute perfection.
Probably the best solution here would be to expand / reword the item description.
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---There is no reason the item should function this way. For example Ivy's Kudzu ticking damage onto an enemy does not cause carpet to end.