Pharkhat.2004
Member
Abrams: In curent game only character that reguraly uses Heavy Melee so its strange for him to have 0 unique Melee interactions.
Variants:
1. His Melee damage scales with Max HP. Simple and logical.
2. Heavy Melee have HP or Spirit power draining effect similar to his first skill.
3. Shoulder Charge damage scales with Melee damage and Heavy Melee after succesful charge becomes Headbut. Less Distance but more Damage, not strange for demonlike Hero to use Horns in combat.
I guess Beboop gonna be Redesigned so there is no reason to suggest anything for Now.
Billy: Almost perfect Melee Hero, i just personaly dont like his Melee animations, they looks so visually unclear and feels Way less impactfull to rest of his kit.
In Ultimate since his Bat is wrapped with Chains it can deal Additional damage, or gain similar Buff after ultimate, like Victors max upgraded ultimate.
Calico: waiting for unique Melee animations.
Leaving Ava/deactivating third skill gives buff for Melee atacks. Maybe deal damage twice for each Melee atack.
Doorman: just fun idea
Slaping Avatar of hero in The Baroness Hotel deals damage. Potentially can be unbalanced in dueling, but it just fun.
Drifter: i think in Theory he is a Melee Hero, but most players build him full gun.
1. Melee Atacks apply Stalkers Mark or only bleeding form Stalkers Mark
2. Melee Atack on enemy with Applyed Stalker Mark becomes Bite. Bite heals and deal more damage. Ancient Killer Vampire can Bite.
Variants:
1. His Melee damage scales with Max HP. Simple and logical.
2. Heavy Melee have HP or Spirit power draining effect similar to his first skill.
3. Shoulder Charge damage scales with Melee damage and Heavy Melee after succesful charge becomes Headbut. Less Distance but more Damage, not strange for demonlike Hero to use Horns in combat.
I guess Beboop gonna be Redesigned so there is no reason to suggest anything for Now.
Billy: Almost perfect Melee Hero, i just personaly dont like his Melee animations, they looks so visually unclear and feels Way less impactfull to rest of his kit.
In Ultimate since his Bat is wrapped with Chains it can deal Additional damage, or gain similar Buff after ultimate, like Victors max upgraded ultimate.
Calico: waiting for unique Melee animations.
Leaving Ava/deactivating third skill gives buff for Melee atacks. Maybe deal damage twice for each Melee atack.
Doorman: just fun idea
Slaping Avatar of hero in The Baroness Hotel deals damage. Potentially can be unbalanced in dueling, but it just fun.
Drifter: i think in Theory he is a Melee Hero, but most players build him full gun.
1. Melee Atacks apply Stalkers Mark or only bleeding form Stalkers Mark
2. Melee Atack on enemy with Applyed Stalker Mark becomes Bite. Bite heals and deal more damage. Ancient Killer Vampire can Bite.