The abilities either hit beyond their visual representation or fail to register hits entirely. This behaviour consistently occurs the most with melee attacks, Lash's ground strike, Abram's charge and Paradox's wall ability (so far). This has happened to me both as the one using the ability and the one receiving it.
Is this due to deteriorating net code or generally poor hit box implementation? Was the Pyro airblast hit box the template for making hit boxes in this game? Or did I miss something?
The attached videos demonstrates this behaviour, for the ground strike at least.
Is this due to deteriorating net code or generally poor hit box implementation? Was the Pyro airblast hit box the template for making hit boxes in this game? Or did I miss something?
The attached videos demonstrates this behaviour, for the ground strike at least.
Attachments
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