[Hero Concept] The Maid (Character Ver 1.0)

moxieTHEdevil

New member
The Maid would be an entity who served the same family as the one who owned The Doorman's hotel.

Her main concept would be a hero that can start off as a bruiser/healer, but later in the game she can choose to transform into one of 2 variants of herself: (similair to Kayn from League of legends).

1. Base version:
- Ability no.1: for 5 sec gain a damage reduction to spirit and weapon dmg,
- Ability no.2: throw a bed sheet/towel over a enemy, temporarily blinding and silencing them,
- Ability no.3: ???
- Ultimate: Upon the death of a teamate and if you're in 2m of their body you have a 5sec window to revive them at 50% hp and no stamina. the revive animation is 3-5sec long.

2. 1.st option tank/support
- Increased health,
- increased mele dmg,
- Ability no.1: for 5 sec convert a portion of your dmg taken into healing for one of your teamates of you choosing,
- Ability no.2: (slows the blinded enemy),
- Ability no.3: ???
- Ultimate: (imune to CC when reviving and you revive the teamate with 80%hp).

3. 2.nd option dps/support
- increased weapon dmg,
- +2 stamina,
- Ability no.1: for 5 sec convert a portion of your dmg dealt into healing for one of your teamates of you choosing,
- Ability no.2: (increase throwing range),
- Ability no.3: ???
- Ultimate: (increased revive range to 7-10m and the revived teamate is spawned with max stamina).

for her 3.rd ability i was thinking of either having her trow out health orbs that increase the health restored, depending on how long they're out (basicaly Bard's heal from League of legends), or have her a quick teleport to her teamates (like Kiriko from Overwatch).

That's the first design conscpt I have of her, tho I'm sure she'd still need changes and some basics like (weapons, 3rd ability, more lore, making the design more uneques, etc...)

I'd love to hear yall's improvements or ideas :3
 
Edit: I’m thinking of maybe going into a more of a ww2 warlock battle maid type of way.

Maybe lore wise she made a contract with the Baroness during ww2 to sell her soul in exchange for powers that aided her and her allies during the war. Tho after the war while still keeping her powers the Baroness had her become the hotel’s maid and second line of defence in case of an attack (The Doorman being the hotel’s first line of defence).

Design wise I might add this in a form of a more professional and up tight attitude (similar to the Doorman, just not as polite since she doesn’t deal with people all that often)
 
Edit 2: for her weapons I’m thinking of a Colt M1911 pistol (popular sidearm for ww2 US) if she chooses to switch to tank she would have increased close range damage while keeping her pistol, tho if she chooses to switch to dps mode she would get a M1 Grand (mid-long range)

Design wise I might have her base be organised and clean, tho when she changes her design becomes more messy, showing off more of the grip Baroness has on her, her design becoming more “ruined” (Shyvana ruined skin from League).

I’m thinking of having 4 arms as well tho I’m not sure (the tank mode would be a more muscular version then lol)
 
Edit 3: after looking a bit into The Doorman’s lore I might change the lore so that she made a deal with him, in exchange she now works for him and is helping him restore the hotel to it’s former glory

Might also change some abilities so that she has more speed or a gap-closing ability to both her teammates and enemy.

Currently in the process of making some concept art, hope this character can inspire the devs to add a character like this into the game (especially if they keep her war maid design, which is in the making lol)
 
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