brayamgohan
New member
Hi everyone,
I’d like to report a performance issue I’ve been experiencing in Deadlock.
When playing using DirectX 11, I normally have very stable performance (around 80–100 FPS consistently). However, I’ve noticed a significant FPS drop when using the Doorman ability to create a door.
Specifically:
The FPS suddenly drops and the game feels very heavy or sluggish for a brief moment.
It’s not a constant drop — it’s more like a short but noticeable performance spike that makes the game feel stuttery or unresponsive for a second.
Has anyone else experienced this issue on DirectX 11?
System seems stable otherwise, and this only happens in this specific interaction scenario.
Thanks!
I’d like to report a performance issue I’ve been experiencing in Deadlock.
When playing using DirectX 11, I normally have very stable performance (around 80–100 FPS consistently). However, I’ve noticed a significant FPS drop when using the Doorman ability to create a door.
Specifically:
- After placing the door,
- When I get close to it,
- And especially when I aim and shoot near the door,
The FPS suddenly drops and the game feels very heavy or sluggish for a brief moment.
It’s not a constant drop — it’s more like a short but noticeable performance spike that makes the game feel stuttery or unresponsive for a second.
Has anyone else experienced this issue on DirectX 11?
System seems stable otherwise, and this only happens in this specific interaction scenario.
Thanks!