Fortunia - Hero concept

Quacksalot

New member
Fortunia abilities.png
Fortunia's Primary fire is slightly faster than Paige's. It bends towards enemies hit by Fortunia's 1 (Crystal bowl) Primary fire has 9 cards per reload.

Passive: Fortunia can float by holding jump to descend slowly.

Ability 1 (Crystal Bowl): After a small wind-up Fortunia launches her crystal ball in a straight line that returns to Fortunia. Enemies hit gain the 'Sight' debuff meaning Fortunia's primary fire has a homing effect toward them.

Ability 2 (Scry): Fortunia can stare into her orb to scry on teammates and apply a heal. Scry duration lasts for a short time and is sort of like spectating your team, you remain stationary and your vision is taken up by most of the crystal ball.

Ability 3 (Reading): Activate to empower primary fire. When Fortunia hits an enemy with their cards they begin to build a reading for that enemy. The odds of what cards they draw for that enemies reading is based on if the player builds spirit, weapon or vitality. Fortunia needs to hit an enemy three times within a certain time frame to complete the reading thus giving a slight burst of damage and an additional effect. (similar to Mina passive) The final reading effect is either a rainbow effect with a little of all effects or decided by the majority type.

Vitality cards: Inflicts an anti heal effect for an amount of time.

Spirit cards: Leaves a current health bleed effect on the enemy.

Weapon cards: Disarms the enemy for a certain amount of time.

ULT (Hindsight): Fortunia can essentially teleport to base after a quick animation. Your perspective shifts back through the crystal ball into spawn as you watch what could have happened to another version of yourself in the safety of your base. Once used there's a fleeting mirror image of Fortunia left behind that could do damage in your absence. Later upgrades can make so you can save a teammates with your ult while using the 'Scry' ability.

This is a rough idea of their abilities, I'm more concept oriented and perhaps this hero would be annoying or broken in game but it's more about the idea of the fortune teller. I already had some great feedback regarding whether the scry ability is too weak and the ult being too similar to Mirage. All sorts of interesting things to consider. I'm open to suggestions as I said I'm sure I have missed stuff etc. I'm an artist and just needed to get this idea out. Cheers.

I do 3D work as well so I may make some models for the character later and post it on my Cara page (there's another Deadlock project there too if you're interested.) The cool font is Mercy Christole from Hans Co.


fortunia animations 3.png

Scry2.png

ULT Ability:

Fortunia ULT.gif
 
THIS IS SO COOL, especially the Sight mechanic and the ultimate

really good ways to add fun to otherwise "annoying" mechanics (auto aim and a free escape)

i think this is a great concept
 
Saw this concept on the subreddit yesterday. I really like the idea. The 2 ability seems to be a little weak. I like the idea of healing your teammate from anywhere, but maybe an alt fire that heals someone in line of sight so you can use it during team fights more affectively.
 
soooo wonderful concept
The skills are very cool, especially the ultimate and 3, 1, and 2 need some work
I want to see more unusual characters like this in the game
 
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