Enemy Health "Masked"(?) When Using Rem

devenad216

New member
I recently redownloaded Deadlock and instantly got into the game. After launching, I immediately switched to Rem in the Hideout and couldn't see Abrams' health bar (dmg dealt is still visible). I can't recreate the bug again, but when I swapped characters, it took a long time for the game to load the new character, leaving me in a modelless state, and during that state I could see Abrams' health but partially "covered" with something invisible(?) that's "layered on top of the health bar"(?), and this "invisible layer" moves based on my camera. (Z-Fighting?)

I rejoined the game and it was still bugged, so I went to sandbox to check if it's a hideout only issue, but the problem was still there (Video 1). After a few minutes running around the map, suddenly I was able to see the enemy health again but only when close by (Video 2). Then I noticed that by tagging along, you could extend the distance where you can see enemy health, and I noticed the enemy health appearing and disappearing again when I move the camera while tagging along with an ally far enough away (Video 3, look closely at the enemies behind the cars when I tag along with the ally furthest away).

I'm running 720p60 resolution and non-advanced low setting. Could it be an LOD issue?

I have attached the specs of my laptop. I recently updated my Nvidia driver before this since Deadlock reminded me to on first launch.​
 

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