Doorman ult location is wrong if the enemy uses a movement abliity/dashes during the Hotel Guest animation.

I wonder what is causing them to not fix this quickly, as most of the ult audio except 'unlock' sound plays at the correct return position
 
This bug is still happening. Enemies keep reappearing in locations other than where the ult preview shows. Easily replicate-able with any sort of movement effect or ability, even "fast run speed", "dash", "jumping", etc...
 
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