Deadlock Graphic Designer - A tool for creating Item Tooltips

tier3matador.png

I've just got done using this tool to update a previous item concept of mine. I am (still) impressed. It's a little more demanding than Deadmock, but it does so much more so it's very much worth it to learn.

I only have one suggestion. Recently, I've seen a lot of red names (developers) reading this thread through their forum statuses, so they do know this tool exists. While this might be quite a challenge to implement, I think it might be a little neat if we could add another tab in the menu for curated community items created through this tool. I think it would be a really neat way to boost up good ideas in a place that Valve employees actually reads quite a lot.
 
View attachment 42728

I've just got done using this tool to update a previous item concept of mine. I am (still) impressed. It's a little more demanding than Deadmock, but it does so much more so it's very much worth it to learn.

I only have one suggestion. Recently, I've seen a lot of red names (developers) reading this thread through their forum statuses, so they do know this tool exists. While this might be quite a challenge to implement, I think it might be a little neat if we could add another tab in the menu for curated community items created through this tool. I think it would be a really neat way to boost up good ideas in a place that Valve employees actually reads quite a lot.
While I really like the idea of an item database, I am not sure if I can even achieve that with my current skills. I first want to focus on getting the tool finished and refurbished for the new update.
I still have a couple of features I want to add for the item creation and then I was thinking of moving to ability creation too. After ability creation I am pretty much done with the stuff I want to add so I may try my hand at actually implementing an item database
 

Shop Rework Update - Part 1​

I've decided to release an early version of the update so people can play with it while I finish all the other stuff I had planned.

Item tooltips should now match their new look from the Shop Update.
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Alchemical Fire.pngHealing Booster.pngSpirit Sap.png
1746973271601.png

This is by no meant complete and there's a few bugs that I will fix in the next part of the update.
 
Little update regarding the item shop rework update, I pushed a small update to DGD.
The update features the new item tooltips for custom colored items + a couple of small changes and fixes to how Scaling was displayed and image exports.
Below I've attached an example of a custom colored item with the new update.
((Lash)) Saving Slam(1).png
 
Little update regarding the item shop rework update, I pushed a small update to DGD.
The update features the new item tooltips for custom colored items + a couple of small changes and fixes to how Scaling was displayed and image exports.
Below I've attached an example of a custom colored item with the new update.
View attachment 43274
Isn't the item supposed to be named "Saving Slam"?
 
Deadlock Graphic Designer is a small tool I have created that allows for the creation of item tooltips. The tool should be relatively straight forward to use, but please ask in this thread if you need any help.

The Site is currently available under this link: Deadlock Graphic Designer
Github Link (This is my first ever Web project in React and JS, it is a mess): Deadlock Graphic Designer Github

A list of features available:​

  • Creation of Item tooltips with all components anyone may need (Title, Description, Stat Tables, Components, etc...).
  • Ability to change colors to the ones available in the game or custom coloring.
  • Custom markdown for descriptions, stats, stat tables, etc..
  • Ability to import custom icons.
  • Importing and exporting items in JSON format.
  • Exporting images of items in PNG format.

A list of features that I plan to add in future updates (If I ever update this):​

  • Custom Icon colors (Also a few extra colors that some icons have that are not yet available).
  • Custom Image Export Quality.
  • Item templates for tool showcase + Item templates for all the items in Deadlock
  • Expanding the tool to the creation of ability tooltips and even shop mockups (Single items and entire shops)

FAQ

Where can I report for bugs or make suggestions?
You can do both on the github page, but I would recommend you DM me on Discord at @fredleon since I will most likely not check the Github very often.

I just did something and my page went blank and I cannot use the tool anymore
Something went horribly wrong and you should report the bug if you can. Try to wipe the local storage for the site and see if that works (That will erase everything saved on the site, so be warned)

Custom Icons do not stay after reloading the page
I'm aware of this issue and I have currently not been able to find a solution for it that wouldn't require me to set up a server for it. I recommend you use the in-built icons.

The tool looks weird on mobile
I have not tested or coded this site to work on mobile, so it is very likely that it may end up looking jank. If many people request it, then I may try to make the site mobile friendly. For the time being, please use desktop mode for the site on mobile.

Do you know about Deadmock?
Yes I do, I was made aware of it when I started working on the project by its creator and they have offered a helping hand. For those who don't know what Deadmock is, it's another mocking tool that allows for the creation of items, abilities and hero overviews. Check them out here :)

Screenshots​

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I appreciate everyone for giving this tool a try and I hope to see a lot of cool ideas coming out of this in the future.
THIS IS TOOOOO FYE
 
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