Here are some consumable item concepts I came up with. These items would use the same slots as active items, not take up a regular slot, and be destroyed upon one use, unless specified otherwise.
-$800 - Re-allocate Skills - refunds all acquired skill points
-$800 - Dynamite - A stick of dynamite that can be thrown, dealing heavy damage upon detonation. Can be cooked while holding and has a visible fuse that serves as a timer as it burns down. Appears on the character's waist when purchased.
-$1600 Full Heal - instantly heals the targeted player to full health. Can be self cast.
-$2400 Crystal Ball - reveals the location of all enemies on the map for 30 seconds. Also reveals the casters location for the same duration.
-$3200 Box of Dynamite - Four sticks of dynamite in one item. What a deal!
-$3200 Faustian Bargain - Open a gate to hell on the ground in front of you, out of which will arise a flaming sinner's sacrifice. Upon a successful jackpot, the sinners will grant eight buffs instead of four. Failing it will still give a guaranteed one buff as a consolation prize. The sinner's sacrifice may be collected by any player and cannot be cast within the spawn room. Additionally, the flaming sinners will deal twice the damage of a normal sinners sacrifice when struck.
-$6400 stopwatch - skips the entire respawn timer upon death. Can only be used while dead.
-$6400 EMP (Electro-Magic Pulse. since emp's probably werent invented yet) - electrifies all enemy controlled ziplines for 30 seconds, stunning all enemies currently on the zipline, and any who try to use it during the electrification period.
Feel free to share your own consumable ideas if you have any!
-$800 - Re-allocate Skills - refunds all acquired skill points
-$800 - Dynamite - A stick of dynamite that can be thrown, dealing heavy damage upon detonation. Can be cooked while holding and has a visible fuse that serves as a timer as it burns down. Appears on the character's waist when purchased.
-$1600 Full Heal - instantly heals the targeted player to full health. Can be self cast.
-$2400 Crystal Ball - reveals the location of all enemies on the map for 30 seconds. Also reveals the casters location for the same duration.
-$3200 Box of Dynamite - Four sticks of dynamite in one item. What a deal!
-$3200 Faustian Bargain - Open a gate to hell on the ground in front of you, out of which will arise a flaming sinner's sacrifice. Upon a successful jackpot, the sinners will grant eight buffs instead of four. Failing it will still give a guaranteed one buff as a consolation prize. The sinner's sacrifice may be collected by any player and cannot be cast within the spawn room. Additionally, the flaming sinners will deal twice the damage of a normal sinners sacrifice when struck.
-$6400 stopwatch - skips the entire respawn timer upon death. Can only be used while dead.
-$6400 EMP (Electro-Magic Pulse. since emp's probably werent invented yet) - electrifies all enemy controlled ziplines for 30 seconds, stunning all enemies currently on the zipline, and any who try to use it during the electrification period.
Feel free to share your own consumable ideas if you have any!