Domineeriv
Active member
Heya!
I'm unsure if this is a bug, but I found it randomly when testing out movement tech and I don't think it's intentional. I couldn't find any other thread of it, but I'm sure there are.
You can cancel a heavy melee by activating fleetfoot. It also allows you to parry instantly. In this case, I was using fleetfoot as it was giving me the most consistent results; you don't need to parry for it to cancel, but I'm doing so to show how it works.
Basically heavy melee -> before the melee animation is out, press fleetfoot and the heavy melee is cancelled. I attached a video of it.
View attachment Deadlock - 2025-11-30 23-44-11.mp4
I'm unsure if this is a bug, but I found it randomly when testing out movement tech and I don't think it's intentional. I couldn't find any other thread of it, but I'm sure there are.
You can cancel a heavy melee by activating fleetfoot. It also allows you to parry instantly. In this case, I was using fleetfoot as it was giving me the most consistent results; you don't need to parry for it to cancel, but I'm doing so to show how it works.
Basically heavy melee -> before the melee animation is out, press fleetfoot and the heavy melee is cancelled. I attached a video of it.
View attachment Deadlock - 2025-11-30 23-44-11.mp4
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