I have never played a game in which the matchmaking's skill matching had been so terrible. Even COD has better matchmaking than this. Unlike COD, I can't carry a whole team by myself when it doesn't seem like they don't possess two brain cells that can click together to follow simple strategies. No amount of shotcalling has saved any of my games - lord knows I have tried. Elo hell is real in this game
At least give me an option to reset my rank so I can at least place in a rank that has smarter, more competent players
Match IDs:
42221895
42015928
42113452
41995416
42211898
If someone is willing to do a gameplay review and help me at least crawl a little more out of this hell, please let me know
I checked these games on statlocker and you had:
- a 69% advantage in lane first game Y (enemy advantage Y: 11%, B: 19%)
- a 24% advantage second game B (enemy advantage G: 2%, team 24% Y)
- a 7% advantage third game B (enemy advantage Y: 16%, team B: 7%)
- a 8% advantage fourth game B (enemy advantage Y: 46%, G: 26%)
- a 27% advantage fifth game G (enemy advantage Y: 6%, B 12%)
Statlocker wouldn't let me check the live map on all games, but from what I can tell it's a matter of as soon as a fight starts somewhere the entire team comes running and over-engages, leading to brawls where you lose objectives without kills, meaning they have reduced souls gained in lane too. They're basically denying themselves the resources to win the game.
A pretty good example where you too participate in this is in the game 41995416 where you lose paradox and are down one player but still fight in the open when you lost objective already and mid is being pushed.
I feel like players overall, especially new ones, chase kills way way way too much. They think they're playing a regular hero shooter when it should be thought of as a economy simulator and fast scrims. This is something I see in my own games too. A fight starts to defend a walker, then more players join in and once the enemy disengages my team chases, gets turned on and lose the fight, leading to death times where they can't farm AND losing the walker anyway.
The biggest issue with matchmaking isn't players mechanical skills, it's the insane difference in macro knowledge.