Bad Matchmaking Thread

46274959 Enemy team gets 3 hard M1 carry heroes meanwhile we get 1 soft carry (vyper)

I have had multiple games where one team has no dps characters at all.
 

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im a new player and every game ive been put up against players who know what to do. so ive been completely whipped and insta killed every game. spend almost the entire game on respawn cool down with nothing i can do.

im sure the game is alot of fun but this match making is completely unfair, im struggling to get to 10k soles while the other team is at 50k soles every match. this makes me not want to play the game and find it miserable every second i spend in a match. adding to the fun is how im just getting flamed by my team for being clueless ect.

as a brand new player i should be playing against other new players.
 
I came here to comment that I'm getting a LOT of new players on my team, <200 games and even <100, while the enemy team gets maybe one player of similar experience.

I'm seeing from the comment before me that there's something odd going on with team balancing.

If there are enough new players to be in matches of new players, why isn't matchmaking putting those players together?

I genuinely find that deadlock is not fun mixing new players and experienced players when there is only one game mode to play, and that game mode has rankings attached. It's difficult to even find a footing toward getting better against high-skill players when I so very often get teammates that are very very new.

For comparison, I am nearing 1700 matches and getting multiple teammates with 50-200 matches.

If you guys added a casual game mode it would be much easier to focus on bugs and such. I would accept longer queues over strings of matches where my team is mostly new players.
 
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