oldspicesuperman0
New member
44461618 Just felt like such a bad stomp even though the ranks were even. To much of a noob to explain through gameplay stuff.
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---Yo dude that is actually insane.. You wanna duo some games today? ill try to help you snap this loss streak haha.
---We don't know what they're doing with initiate ranks but it's theorized new accounts start with a negative mmr to smooth out the new player experience. Plus there's the problem that all we see are the average ranks post game, so there could be bad matchmaking based on averaging mmr that doesnt have anything to do with ranks having "imperceptiple" skill levels but instead the problem is how the vastly different ranks are allowed to be put together. I know whenever I get new players on my team it's because someone queued with them in a party and the game finds a way to average the mmr that way.
the mm is the worst i ever see right nowUse this thread to share matchids for games that you think the matchmaker did a bad job at. If you can explain what you felt was a problem in it that would be helpful as well.
Do not post matchids for games that were within the past 24 hours from this post. Games older than that are fine and games going forward are fine.
Thanks for the help
Unfortunately rank does not necessarily mean MMR. League of legends uses fake ranks with hidden MMR. So we dont actually know anything and these third party websites are just estimations that could be wildly off.---
Even old(er) accounts seemingly are "de-ranked" almost into below "Obscurus"-ranks, if the (non-official) API website is to be believed.
An example of my "MMR":
https://deadlock-api.com/player?pd-picker-tab=patch&steam_id=25016464
Main issue currently indeed here both wins or losses are affecting my "ELO" insignificantly.
My Statlocker-page:
https://statlocker.gg/profile/25016464/matches
(( And my Statlocker "Performance Points" mainly being "in debt" is due to lack of last-hitting which the website currently is extremely biased towards as of posting this. ))
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Thank you for the even handed responses.We don't know what they're doing with initiate ranks but it's theorized new accounts start with a negative mmr to smooth out the new player experience. Plus there's the problem that all we see are the average ranks post game, so there could be bad matchmaking based on averaging mmr that doesnt have anything to do with ranks having "imperceptiple" skill levels but instead the problem is how the vastly different ranks are allowed to be put together. I know whenever I get new players on my team it's because someone queued with them in a party and the game finds a way to average the mmr that way.
---Match ID 44468675
There's no way that a Yamato of that level of play should be in my lobby. ~25k when the rest of the lobby was hovering around 10k, 35 kills at the end of the match, no username displayed so it's impossible to check. I refuse to believe this isn't someone smurfing if it isn't a matchmaking error.

