Bad Matchmaking Thread

Cheating drifter on the other team.

Match ID: 40577801

Somehow had 40,000+ souls ahead of us early game. I don't know how to get his steam ID but the name is HerrArglist.

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MatchID: 40586632

Whole enemy team won lanes handily; it took us 15-20 minutes to get a single guardian. We only ever got one walker because the enemy team made a slip up. Once.
 
how to enable visibility of team ranks ingame ? I dont see team ranks in post battle summary.
it's a setting you enable to see the average rank: settings -> options its on the first page under Skill Rating

also what actually compels these people (drifter specifically and their likely friend haze) to smurf this hard? can't make it into eternus or what? half my team is borderline initiate to seekers.

game id 40245802
 
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Matchid- 40633004
if feel like the infern - Deacon had an aim lock of some kind, he was getting unusual damage consistency that he shouldn't have with the movement my team and myself were doing. constantly had after burn active.
 
Epic pull what can i say... Match ID 40646854

They even dare to do death threats to me after feeding 12 times. These people had absolutely no ideea how to play the game.
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At this point, the matchmaking algorithm is even pitting Initiate Is against a rank higher than the other. It's probably more anecdotal but for the last 7 matches i've been, all the teammates i have would refuse to push, focus squarely on team fights and will refuse to group up for said pushes only to die one by one. It's you can almost say it's predictable and deliberate on part of the matchmaking algorithm to gather these people as my teammates.
 
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40674051
60K players now and rising, no excuse for rank disparities this insane. Babysitting new players is not fun! Does the tutorial need an update? Teaching players when good times to push are? Or the general loop of when to disengage fights to go defend when you aren't getting fast enough picks?
 
40678310

Very typical of at least 50% of my games. I got moved from archon to initiate 1 for some ungodly reason and I have had about a good match since out of 50ish.

I understand its an "early development build" (that plays like a complete game ready for release..) but matchmaking has been horrendous for over a year now, since you removed the ranked/standard split. Since ranks got removed (?) or reset and MM is completely random now I dont understand how you get any valuable testing data out of these matches at all.
 
For the past 3 days (30th August to September 1st) We've had 8 losses in a row. These were all complete stomps from the laning phase to the very end. We're paired with weaker team mates that don't pass 10k damage during a 40 minute match while the opposite team is just not comparable. It has been like this for 3 days without break. We've been playing this game for a long time now and we had an even winrate up to this point. Here are the match IDs:
1. 40682687
2. 40650656
3. 40536405
4. 40488811
5. 40483563
6. 40479704
7. 40475717
8.40372258
 
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