Common thing about all matches ID regardless of wins and losses (mostly losses) is that my teammates always get smashed by my opponents so hard that when I carried hard we can't manage to turn the tables over. Some observations i also found are: (1) they always go for kills not objectives whenever there is a time to push guardians. (2) most of the hard carried loss matches I have has 15k-30k souls difference between me and my teammates.
4 out of 5 games, absolute waste of time. i can say this game match making is done. not gonna play anymore. great waste of time. 15 minutes 37k difference. new players playing lash and geist, doesn;t know what they are doing and just chain feeding.
Not the most unbalanced round, but it is the most unbalanced I think I've had in a long time. Most of Amber don't seem to really grasp their characters or know what to do in lane and the game is pretty much over by the end of laning phase. Multiple pause abusers on Sapphire as well, so if you could take care of them that would be nice.
Match ID 20530058
54k soul difference, 24:03 minute game. Literally had a game with experience players vs what felt like new players. Absolutely crushed and stomped.
match id: 20529626, geist and haze non stop feeding, the players dont know objetives or when to push, this is well observed by the lash who ends with that amount of kills Region: South America
All three matches in a row my team had players with scores such as 1-18, 4-11, 1-7, 3-7, 6-19, 4-17, 9-15. Teammates had absolutely 0 knowledge on what to do in the game and only kept dying and feeding enemy team. Every game had a soul difference of 40-50k souls.
Second match had a feeder Seven, which died 4 times in a few minutes since the game started and just left the game.
Unfortunately, absolutely unfair and unwinnable conditions since the first second of the game.
Match ID: 19516894
My party of 4 hop back in the game after 3-4 days break and we got crushed by the enemy. Only after 2 more lost, we got a match that actually feel balance again.