Angelic Entity Hero Idea. (False Prophet)

Wolfen119

New member
Lore- Angelic being that is actually a pretender. It is a low-level entity that started a cult to gain power. Joined the ritual to be a dominant entity. The entity has wings or could just be one.

Weapon False Prophet- Could be the prophets' hand(s) shoots both one at a time going side to side. Could be a flaming sword or regular sword. both hands could be little crossbows like apollo in smite.

Ability 1-No idea at this time thinking claw attack in a cone. Just a raw stab move for quick damage.

Ability 2- Limited Flight. Auto attacks become AOE with either guns or sword the entity summons. Audio cue is angelic hum or distorted hymn. Saying something like cleanse this filth.

Ability 3-Passive Steals resistances or gun/spirt power percentage given to the entity from auto attacks. Think nemesis from smite.

Could be a stim where the entity flaps its wings and summons a shield around the target boosting its stats and movement speed. This could also be a heal

Ability 4- Judgement

Theory1- Large AOE that shreds resistances

Theory 2- Invulnerability

Theory 3- Explosion from entity center large AOE doing damage. could be fun if you look at the entity it harms you looking away slows and portion of damage.

Theory 4- Picks a target and exposes them. Target that is exposed takes 50% more damage from all sources. Could also do targets current health and leave them resistance shred by 50%

Theory 5- Summons a giant sword that falls on the target or location.
 
I like this but I have ideas/changes.

Ability 1 - fine as it is but use a wing flap/strike

Ability 2 - flight is fine, smallish AOE attacks is good but throwing swords would be better than using guns (would just be another Vindicta if it was using guns), also the sound cue could be a short trumpet flare but played in a pentatonic key to keep the eerie "holy but somethings off about it" feeling

Ability 3 - a passive is good but this is basically just Graves' passive, I would change it to something like Infernus/Haze and have marks build up to cause a sword to strike them from above (maybe it steals/resistances or stuns at tier 3)

Ability 4 - I would say that going with the angelic theming you could go with a channelled wave of constant ally healing and enemy damage in the direction you're facing (maybe slowing enemies and speeding allies at tier 2 or 3), you would have to be unmoving during the channel for balancing but I think that would work and still has your original idea in it
 
I like this but I have ideas/changes.

Ability 1 - fine as it is but use a wing flap/strike

Ability 2 - flight is fine, smallish AOE attacks is good but throwing swords would be better than using guns (would just be another Vindicta if it was using guns), also the sound cue could be a short trumpet flare but played in a pentatonic key to keep the eerie "holy but somethings off about it" feeling

Ability 3 - a passive is good but this is basically just Graves' passive, I would change it to something like Infernus/Haze and have marks build up to cause a sword to strike them from above (maybe it steals/resistances or stuns at tier 3)

Ability 4 - I would say that going with the angelic theming you could go with a channelled wave of constant ally healing and enemy damage in the direction you're facing (maybe slowing enemies and speeding allies at tier 2 or 3), you would have to be unmoving during the channel for balancing but I think that would work and still has your original idea in it
Yes, that would be very cool. I agree with the changes and would be a cool design. I was more brainstorming and I'm like ugh sounds like another heros ability lol. I do like the 3 and 2 a lot with the swords too for a change.
 
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