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Visual Bug - Camera Clips Through Picture Frames in Library
Description: > Standing very close to picture frames on the wall in the Hero Customization / Library menu causes texture clipping. The camera looks through the frames and the wall, revealing the buildings outside the map.
Steps to reproduce:
Go to the Hero selection or Library menu.
Move the character/camera as close as possible to a picture frame on the wall.
Observe the camera going through the frame and seeing the void/outside geometry.
System: Direct3D 11
Description: > Standing very close to picture frames on the wall in the Hero Customization / Library menu causes texture clipping. The camera looks through the frames and the wall, revealing the buildings outside the map.
Steps to reproduce:
Go to the Hero selection or Library menu.
Move the character/camera as close as possible to a picture frame on the wall.
Observe the camera going through the frame and seeing the void/outside geometry.
System: Direct3D 11