![[#ffff00,__Deadlock Graphic Designer__].png [#ffff00,__Deadlock Graphic Designer__].png](https://project8-data.community.forum/attachments/90/90432-ca70dd4d83615336bbd5e7135ada5b72.jpg?hash=Tj7Gns-FUf)
The idea here is that it stops you from getting chain CC'd so badly that 1 CC would completely snowball into death. It would also be useful on melee characters if people stun you in proximity, since you would have enough time to get a heavy melee off without another parry stun.
The drawbacks are that it doesn't last very long, so it wouldn't be as powerful as unstoppable, since you couldn't use it to set up seven or haze ults, for example. And of course, you would still be vulnerable to CC after the unstoppable duration is over.