Juniper_B
New member
Hi Folks
I see this was discussed on:
https://forums.playdeadlock.com/thr...yping-continues-when-not-in-edit-mode.129401/
Just to add to it in specifics, I think I see the sequence of in game actions that causes this bug, if that helps a dev source the issue and fix it.
If you have a build open, you can normally press escape to close the window

However, if you edit the name of the build, it will somehow unbind or disable using Esc to close the window, until you have opened the build browser and closed it being one reliable fix to reset it:

Have tested this a few times, and this seems to be what is triggering the inability to use Esc to exit. Unsure why in the code this is the case but that's for the team to figure out I'm just highlighting the interaction haha
(Just noticed, this also appears to be the case when editing the category names or descriptions, not just the build title)
Hopefully this helps identify the problem, as I bumped into it a lot with my frequent use of the build system although only noticed this connection now :3
Thanks again,
I see this was discussed on:
https://forums.playdeadlock.com/thr...yping-continues-when-not-in-edit-mode.129401/
Just to add to it in specifics, I think I see the sequence of in game actions that causes this bug, if that helps a dev source the issue and fix it.
If you have a build open, you can normally press escape to close the window

However, if you edit the name of the build, it will somehow unbind or disable using Esc to close the window, until you have opened the build browser and closed it being one reliable fix to reset it:

Have tested this a few times, and this seems to be what is triggering the inability to use Esc to exit. Unsure why in the code this is the case but that's for the team to figure out I'm just highlighting the interaction haha
(Just noticed, this also appears to be the case when editing the category names or descriptions, not just the build title)
Hopefully this helps identify the problem, as I bumped into it a lot with my frequent use of the build system although only noticed this connection now :3
Thanks again,