SKELETON KING
New member
- The Phantom:death's helper, who comes to people who are dying or to debtors
Starting characteristics:
Health:525
Restoring health:2.5
Resistance to spirism:10%
Movement speed:8.40
Running Speed 2.0
Endurance:2
Stamina Recovery:5.0
Performance improvement for a gift
0.40 to base bullet damage
1.6 Basic Melee damage
2.5 to the spiritual power
+25 to basic health
Weapon:The hand of death
Medium range projectile firing powerful shots
Bullet Damage:17
Bullets per second:.2.20
Ammunition:13
Recharge time:3.20
Bullet speed:350
Abilities:
1 ability:spiritual overload
The phantom overflows its current ammunition with spiritistic power, causing bullets to cause additional weapon damage and spiritistic damage, depending on the difference in spiritistic power between the phantom and the victim.
Duration of the improved store:15 seconds
Additional weapon damage+4
Spiritistic damage from the difference in spiritistic power:1.5
Recharge:20
Improvement
T1:+6.5 movement speed, which weakens every second for 6 seconds
T2:+4 weapon damage and +15 additional ammo
T3: +1.5 to the difference in spiritual power and +35% to the rate of fire during strengthening
2 ability:death contract
Range of application:global
By clicking on the portrait of an enemy hero, the Phantom selects it and marks it in its list, within 50 seconds 10% more damage from all sources is inflicted on the victim and 10% less damage is inflicted, if the Phantom kills him, he will permanently steal 3 spiritual powers from the victim. The allies who helped the Phantom in the murder receive 50% less spiritual power and do not steal it from the victims. You can select only 1 victim of the contract.
Duration of the contract:50 seconds
Recharge:25 seconds
Improvement:
T1: also steal 40 (increases with increasing spiritualistic power of 0.4) maximum health (allies gain 50% less health and do not steal it)
T2: +8% damage boost and +40 seconds contract duration
T3:+1 to the victims of the contract at a time and the victims reveal their location for 5 seconds
Ability 3: Touch of death
The phantom steals 150 maximum health from the enemy and adds it to itself (maximum health theft improves with spiritual power 1.6
Health is also healing and can be improved (but not maximum health)
After the effect disappears, the enemy will regain the same health in the form of healing.
Duration of health theft:65 seconds
Recharge:55 seconds
Range of application:25 meters
Improvement:
T1: +2 movement speed during the duration of the effect
T2:+65 to steal maximum health and increase the victim's damage from phantom attacks by 15%
T3: in the area of the main victim of the ability within a radius of 15 meters, the phantom steals 50% of the health
of the 4 ability:impending death
The phantom becomes invisible, gains additional speed, and its first attack will cause additional spirit damage and reduce the enemy's resistance to spirit and weapons.
Additional speed:+60%
Detection radius :10 meters
Additional Spirit Damage:150 (upgrade from Spirit 2.0)
Reduced resistance to spirit and weapons:-16%
Recharge:45 seconds
Duration of invisibility:40 seconds
Improvement
T1 +80 additional damage
T2: - 15 seconds to recharge and -6% to spirit and weapon resistance
T3:after coming out of invisibility:The phantom reduces all damage by 30% for 5 seconds.
Outwardly, it looks like a skeleton dressed in a mafia costume, from which emanates spiritual power
Starting characteristics:
Health:525
Restoring health:2.5
Resistance to spirism:10%
Movement speed:8.40
Running Speed 2.0
Endurance:2
Stamina Recovery:5.0
Performance improvement for a gift
0.40 to base bullet damage
1.6 Basic Melee damage
2.5 to the spiritual power
+25 to basic health
Weapon:The hand of death
Medium range projectile firing powerful shots
Bullet Damage:17
Bullets per second:.2.20
Ammunition:13
Recharge time:3.20
Bullet speed:350
Abilities:
1 ability:spiritual overload
The phantom overflows its current ammunition with spiritistic power, causing bullets to cause additional weapon damage and spiritistic damage, depending on the difference in spiritistic power between the phantom and the victim.
Duration of the improved store:15 seconds
Additional weapon damage+4
Spiritistic damage from the difference in spiritistic power:1.5
Recharge:20
Improvement
T1:+6.5 movement speed, which weakens every second for 6 seconds
T2:+4 weapon damage and +15 additional ammo
T3: +1.5 to the difference in spiritual power and +35% to the rate of fire during strengthening
2 ability:death contract
Range of application:global
By clicking on the portrait of an enemy hero, the Phantom selects it and marks it in its list, within 50 seconds 10% more damage from all sources is inflicted on the victim and 10% less damage is inflicted, if the Phantom kills him, he will permanently steal 3 spiritual powers from the victim. The allies who helped the Phantom in the murder receive 50% less spiritual power and do not steal it from the victims. You can select only 1 victim of the contract.
Duration of the contract:50 seconds
Recharge:25 seconds
Improvement:
T1: also steal 40 (increases with increasing spiritualistic power of 0.4) maximum health (allies gain 50% less health and do not steal it)
T2: +8% damage boost and +40 seconds contract duration
T3:+1 to the victims of the contract at a time and the victims reveal their location for 5 seconds
Ability 3: Touch of death
The phantom steals 150 maximum health from the enemy and adds it to itself (maximum health theft improves with spiritual power 1.6
Health is also healing and can be improved (but not maximum health)
After the effect disappears, the enemy will regain the same health in the form of healing.
Duration of health theft:65 seconds
Recharge:55 seconds
Range of application:25 meters
Improvement:
T1: +2 movement speed during the duration of the effect
T2:+65 to steal maximum health and increase the victim's damage from phantom attacks by 15%
T3: in the area of the main victim of the ability within a radius of 15 meters, the phantom steals 50% of the health
of the 4 ability:impending death
The phantom becomes invisible, gains additional speed, and its first attack will cause additional spirit damage and reduce the enemy's resistance to spirit and weapons.
Additional speed:+60%
Detection radius :10 meters
Additional Spirit Damage:150 (upgrade from Spirit 2.0)
Reduced resistance to spirit and weapons:-16%
Recharge:45 seconds
Duration of invisibility:40 seconds
Improvement
T1 +80 additional damage
T2: - 15 seconds to recharge and -6% to spirit and weapon resistance
T3:after coming out of invisibility:The phantom reduces all damage by 30% for 5 seconds.
Outwardly, it looks like a skeleton dressed in a mafia costume, from which emanates spiritual power
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