The Medic's Gun where you can shoot to heal as a passive

come219

Member
Draft idea phase.

Team Fortress 2 Medic style hero - for fun!



Bullets shot by this hero also heal the target attacking and damage.

These bullets can pierce up to 1 target.

Bullets also work as normal when shooting enemies.

Gun: Uzi like gun, starts slow fire rate and slowish projectiles. shoots medical needles.



Ability 1 -

Heal Ray beam gun that can heal a target or self, cannot be used on enemy. Charges a meter that can be triggered with alt-fire to provide bullet shield or spirit shield or hp buffs or ubercharge consuming all bonus meter charges.

When casting on an ally hero or unit and also double tap to get pulled towards the target.

Can toggle to switch back to regular gun and switch back for a short duration - Does not loses meter charges bonus after duration is finished.

R to switch shield states when using the gun.

Can be used on troopers like IO tether to save itself to a creep wave.

Scales with HP regen/Max HP instead of Spirit?


Ability 2 -

Wave clear ability or unique stun that can be used for pick offs.

Or IO Spirits -> Spirits In and Spirits Out toggle.


Ability 3 -

passive that lets bullets shot by this hero also heals allies.

bullets shot to heal only heal 50% (?) of damage dealt.

bullets can be shot in the air to let the needles fall and shoot self -> see Holliday gun with 12 weighted shots.

can heal troopers too.

also passive bonus that passively adds a small bit of spirit damage that can also heal.


Ability 4 -

Adrenaline shot self or others for a long duration providing a movement buff, and movement buff. That can stack on itself. Kind of like Bristle-back ultimate Warpath - granting bonus attack damage and fire rate, and health regeneration too.

Duration scales with spirit.

Charges?

Does not dispel. Can be dispelled.
 
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