Sarus
Active member
+16% melee damage
+125 bonus health
+12% spirit resist
PASSIVE: Your next Heavy Melee attack reduces a random ability cooldown.
4s cooldown reduction per hit.
PASSIVE: Landing light, heavy, or melee imbued abilities on an enemy grants you and your allies stacking spirit lifesteal (heavy melee double stacks)
4s debuff duration, 4 max stacks +4% spirit lifesteal
Concept: Mix of witchmail and spirit rend for our melee friends. Big reward for heavy melee sluggers ('brams, billybros) and could even reward and
enable melee drifters and franks. Not listed in the item description, I also like to picture a special purple VFX for the heavy melee animation. Besides just looking cool, it would provide a bonus visual indicator for melee mind games. It would make it also easier for people to discern but also bait parries just a bit more. Could be cool, no?
Inspired by https://www.ssbwiki.com/Warlock_Punch
+125 bonus health
+12% spirit resist
PASSIVE: Your next Heavy Melee attack reduces a random ability cooldown.
4s cooldown reduction per hit.
PASSIVE: Landing light, heavy, or melee imbued abilities on an enemy grants you and your allies stacking spirit lifesteal (heavy melee double stacks)
4s debuff duration, 4 max stacks +4% spirit lifesteal
Concept: Mix of witchmail and spirit rend for our melee friends. Big reward for heavy melee sluggers ('brams, billybros) and could even reward and
enable melee drifters and franks. Not listed in the item description, I also like to picture a special purple VFX for the heavy melee animation. Besides just looking cool, it would provide a bonus visual indicator for melee mind games. It would make it also easier for people to discern but also bait parries just a bit more. Could be cool, no?
Inspired by https://www.ssbwiki.com/Warlock_Punch