You can use the Steam FPS Overlay or the built-in overlay to get more concrete numbers instead of a hunch. (Note that the built-in overlay has a bug where it freezes FPS after a match is done; I've fixed this internally but it isn't in the public build yet. To workaround, either relaunch the game or use the Steam FPS Overlay instead)
Two more tests to try:
1. Try adjusting the game's resolution to be lower; does that help improve performance?
2. You can disable particle effects by typing `r_drawparticles 0` in the F7 console. Does that help your performance issues? You can also try `cl_particle_simulate 0` to freeze particles.
You also never responded to me with whether the performance issues happened in bot matches and Explore NYC as well.
For the purposes of keeping this thread organized, please try and run all of the tests you can, and reply back with a single post with results once you've done so. If you aren't able to run certain tests, then please let me know why.
Thank you, my apologies for the delay in response and not doing what was expected.
Explore NYC: No change in-game FPS.
Bot Street Brawl: Lag spikes on item selection. Not really as much lag (I'll say probably why)
Player Street Brawl: Lag spikes on item roll and during chaotic moments/flashy VFX. Got worst the more consecutive games played (I think it is a RAM related thing)
Normal Player Game: Lag spikes are less often, but spike during high impact moments. Especially when being chased or during Sieging, especially at base.
Spikes would average around 20 and get a bit choppy during item selection. Some cases it high impact facts it would go as low as 5fps, ranging from 5-30 fps during laggy moments.
I think it is a graphical RAM thing. Also, that hunch I had was incorrect - the HUD does not affect it. Playing around in hideout with a friend of mine.
I turned off particle simulation via cl_particle_simulate 0, and the lag is gone. Same goes with r_drawparticles 0 command. I can't run at least one of the drawing particle simulations, likely the r as well becasue of sv_cheats lockout (as intended).
I suspect it is a ram issue, relating to particles. My settings are set to max. I notice game lag were less versus 2 days ago (upon me making reports on a seperate thread and this thread. So I think I was being hit with double issues.
Hopefully this suffices.