Linux Mint 22.1
Intel Core i9-10900KF
Nvidia GeForce RTX 3080 (display server: x11, 3440x1440)
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Light through the lobby windows is not rendering correctly at certain view angles.
This only occurs when Shadow Quality is set to High or Ultra.
The shadows also seem to move and blob around when the player and world are still - maybe connected to the fog shader under the table?
Intel Core i9-10900KF
Nvidia GeForce RTX 3080 (display server: x11, 3440x1440)
----
Light through the lobby windows is not rendering correctly at certain view angles.
This only occurs when Shadow Quality is set to High or Ultra.
The shadows also seem to move and blob around when the player and world are still - maybe connected to the fog shader under the table?