[Replay] FPS drops dramastically if changing playback while the replay is paused

Playeroth

Well-known member
it seems to fix by pressing ESC and waiting a bit.

I think this must be hardware issue, so will provide info.
View attachment uncapped_MedalTVScreenRecording20250522165353.mp4
View attachment uncapped_MedalTVScreenRecording20250522165158.mp4

there is a similar bug with Pauses in real match, where some players may experience different type of issues, such as crash, everyone FPS Drop, client issue and some others

Computer Information:
Manufacturer: BIOSTAR Group
Model: H510MH/E 2.0
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
CPU Family: 0x6
CPU Model: 0xa5
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 2904 MHz
12 logical processors
6 physical processors
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: AMD Radeon RX 580 2048SP
DirectX Driver Name: aticfx32.dll
Driver Version: 31.0.21923.1000
DirectX Driver Version: 31.0.21923.1000
Driver Date: 3 6 2025
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 180 Hz
DirectX Card: AMD Radeon RX 580 2048SP
VendorID: 0x1002
DeviceID: 0x6fdf
Revision: 0xef
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.87" x 11.81" (23.98" diag), 53.0cm x 30.0cm (60.9cm diag)
Primary Bus Type Not Detected
Primary VRAM Not Detected
Supported MSAA Modes: 2x 4x 8x
Memory:

RAM: 16255 Mb
1747944402385.png
 
I think this issue comes from the stores funnily enough, my bet it is it is spawning the VFX at the store loads of times over which creates tons of expensive lights and VFX since they are super blown out. You can see the store in your first clip and how it has the light of 1000 suns
 
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